mesa/docs/gallium
Timothy Arceri 26ff49038c gallium: remove PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT CAP
This is used for the old, buggy and slow GLSL IR loop unrolling
code. All drivers have now switched to the NIR unrolling code so
here we remove the CAP.

Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16366>
2022-06-04 16:11:49 +00:00
..
cso gallium: add rasterizer depth_clamp enable bit 2021-09-09 18:29:26 +00:00
buffermapping.rst util: Rename pipe_debug_callback to util_debug_callback 2022-04-01 01:52:43 +00:00
context.rst gallium: remove vertices_per_patch, add pipe_context::set_patch_vertices 2021-08-21 00:08:11 +00:00
cso.rst merge gallium docs into main docs 2020-07-07 10:22:08 +00:00
debugging.rst gallium: when tracing is enabled for threaded drivers, trace the driver thread 2021-04-21 14:28:44 +00:00
distro.rst merge gallium docs into main docs 2020-07-07 10:22:08 +00:00
format.rst docs/gallium: Document the index buffer format convention 2021-06-01 23:40:47 +00:00
glossary.rst merge gallium docs into main docs 2020-07-07 10:22:08 +00:00
index.rst docs: Add some documentation of game GL buffer object mapping behavior. 2021-03-09 09:24:23 -08:00
intro.rst merge gallium docs into main docs 2020-07-07 10:22:08 +00:00
pipeline.txt merge gallium docs into main docs 2020-07-07 10:22:08 +00:00
postprocess.rst docs: move gallium specific docs into gallium folder 2020-07-07 10:22:08 +00:00
resources.rst merge gallium docs into main docs 2020-07-07 10:22:08 +00:00
screen.rst gallium: remove PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT CAP 2022-06-04 16:11:49 +00:00
tgsi.rst gallium: rename fine derivative cap 2022-03-17 16:44:42 +00:00