mesa/src
Tom Stellard 3d32e58987 r300/compiler: Implement ROUND
According to the GLSL spec, the implementor can decide which way to round
when the fraction is .5.  The r300 compiler will round down.
2011-09-10 06:36:53 -07:00
..
egl egl_dri2: add support for RGBA_8888 android native buffer 2011-09-09 12:06:17 +08:00
gallium r300/compiler: Implement ROUND 2011-09-10 06:36:53 -07:00
gbm gbm/dri: avoid crash in dri_screen_create 2011-08-04 14:09:34 +02:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Silence "ast_to_hir.cpp:1984:25: warning: comparison of unsigned expression >= 0 is always true" 2011-09-09 12:01:50 -07:00
glu glu: Avoid defining conflicting DEBUG NDEBUG macros. 2011-08-30 09:42:01 +01:00
glx Enable GLX_EXT_texture_from_pixmap in software. 2011-09-06 15:03:00 -07:00
mapi Define INLINE macro in terms of inline. 2011-09-08 09:17:42 +01:00
mesa mesa: fix a valgrind warning 2011-09-10 15:12:54 +02:00
Makefile
SConscript Squashed commit of the following: 2011-07-14 17:35:05 +01:00