mesa/src/gallium/include/pipe
Zack Rusin 3d08eada34 gallium: add a cull distance semantic
cull distance is analogous to clip distance. If a register is
given this semantic, then the values in it are assumed to be a
float32 distance to a plane. Primitives will be completely
discarded if the plane distance for all of the vertices in
the primitive are < 0.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2013-06-10 22:04:28 -04:00
..
p_compiler.h Avoid spurious GCC warnings in STATIC_ASSERT() macro. 2013-04-04 09:52:18 -07:00
p_config.h gallium: System z support 2013-06-05 08:36:24 -06:00
p_context.h gallium: Add support for multiple viewports 2013-05-25 09:49:20 -04:00
p_defines.h gallium: Add support for multiple viewports 2013-05-25 09:49:20 -04:00
p_format.h gallium: add red-alpha texture formats and a couple of util functions 2013-02-13 02:13:10 +01:00
p_screen.h gallium: add interface for driver queries like performance counters, etc. 2013-03-26 01:28:19 +01:00
p_shader_tokens.h gallium: add a cull distance semantic 2013-06-10 22:04:28 -04:00
p_state.h gallium: Add support for multiple viewports 2013-05-25 09:49:20 -04:00
p_video_decoder.h vl: move away from state like parameters 2012-01-15 12:40:44 +01:00
p_video_enums.h vl: add interlacing capabilities 2012-02-06 10:35:58 +01:00
p_video_state.h vl/compositor: replace pipe_video_rect with u_rect 2012-03-02 13:14:21 +01:00