mesa/src/amd
Dave Airlie 3cd3035ace radv: use a define for the transition point between cp and compute shader
For certain buffer meta ops we can use the CP or a compute shader,
we should use a define to rather than hardcoding 4096, allows
for easier testing and more consistency.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-10-25 10:01:13 +10:00
..
addrlib amd/addrlib: add Addr2IsValidDisplaySwizzleMode 2017-10-12 19:03:33 +02:00
common radeonsi: postponed KILL isn't postponed anymore, but maintains WQM 2017-10-24 14:56:34 +02:00
vulkan radv: use a define for the transition point between cp and compute shader 2017-10-25 10:01:13 +10:00
Android.addrlib.mk Android: amd: use exported include dirs instead of explicit includes 2017-05-11 13:52:21 +01:00
Android.common.mk Android: fix undeclared identifier 'gfx9d_reg_table' 2017-09-11 09:35:23 -05:00
Android.mk android: amd/common: add support for libmesa_amd_common 2016-11-05 18:42:29 +01:00
Makefile.addrlib.am amd/addrlib: import gfx9 support 2017-03-30 14:44:33 +02:00
Makefile.am ac: automake: rework sid_tables.h generation 2017-01-12 19:29:28 +00:00
Makefile.common.am ac/common: always build NIR translation 2017-07-31 17:59:10 +02:00
Makefile.sources amd: move r600d_common.h into r600g 2017-10-09 16:27:06 +02:00
meson.build meson: build "radv" vulkan driver for radeon hardware 2017-09-27 09:12:34 -07:00