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Roland Scheidegger 3cbcb1b73e gallium/util: Add back (and rename) util_float_to_half implementation
This implementation was removed by 8b8af6d3 ("gallium/util: Switch
util_float_to_half to _mesa_float_to_half()'s impl.")
It was not actually broken, but _mesa_float_to_half() implements
round-to-nearest-even, whereas util_float_to_half() implemented
round-to-zero. So rename it appropriately.
GL actually never cares about rounding (except a broken piglit test),
however d3d10 very much does and requires RTZ for float to half
conversion. Moreover, apparently at least radeon gpus actually always
do RTZ when doing RT writes (and I'd suspect for shader image writes
as well). Hence it seems appropriate to hook up this rtz function to
the format instead. This will cause llvmpipe and softpipe to use rtz
rounding for clears with half float formats, and softpipe would use rtz
behavior for rt writes as well (llvmpipe has that hardcoded), not sure
if "real" hw drivers hit this function for much.
(For shader opcodes would still need to figure out what rounding to use
appropriately, but this is a question for another day.)
Note should probably unify with _mesa_float_to_float16_rtz. Unclear at
this point which one is better, so just restore previous function here.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4312>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4312>
2020-03-25 19:16:13 +00:00
.appveyor Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
.gitlab/issue_templates gitlab: add bug report template 2020-03-23 17:15:42 +00:00
.gitlab-ci ci: Ban the recent popular freedreno a630 intermittent failure. 2020-03-23 20:22:53 +00:00
bin gen_release_notes: resolve ambiguity by renaming version to previous_version and next_version to this_version 2020-03-12 12:57:11 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs/features: Update virgl OpenGL 4.5 features 2020-03-23 18:49:13 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include intel: Add TGL PCI ID 2020-03-21 23:49:38 -07:00
scons scons: Bump C standard to gnu11 on macOS 10.15. 2019-11-29 12:38:29 +00:00
src gallium/util: Add back (and rename) util_float_to_half implementation 2020-03-25 19:16:13 +00:00
subprojects meson: use github URL for wraps instead of completely unreliable wrapdb 2020-01-16 23:06:43 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: add python3-requests to the test-vk container 2020-03-23 17:17:56 +02:00
.mailmap .mailmap: use correct email address 2019-12-21 17:50:01 +00:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk android: mesa: Revert "android: mesa: revert "Enable asm unconditionally"" 2019-11-12 18:09:43 +00:00
Android.mk freedreno: android: fix build failure on android due to python version 2020-02-07 16:34:49 +00:00
appveyor.yml Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: enable -fno-common by default 2020-03-09 09:11:07 +01:00
meson_options.txt turnip: Drop explicit configure opt-in for turnip 2020-02-06 13:23:40 -08:00
README.rst docs: remove mailing list as way of submitting patches 2019-12-12 09:09:50 +11:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION VERSION: bump after 20.0 branch point 2020-02-02 06:54:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.