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Between this and the previous few commits, the Box<> has moved from
outside of Instr to inside the Op enum. This provides a few benefits:
1. We no longer need to allocate for the worst-case Op on every
instruction. For example, OpIAdd3X is 232 bytes and OpBra is 40
bytes, which means we can save some memory on OpBra if we only
allocate those 40 bytes.
2. The Op discriminant is available without chasing a pointer. The type
of op is probably the most frequently used field, and this should
benefit most passes that care about what type of Op they're
handling.
3. Small Ops don't need any indirection at all. For example, OpPBk is
only 4 bytes, which means we can just store it directly in less
space than a pointer.
Compared to Box<Instr>, this is around a 1.4% shader compile time
improvement.
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Seán de Búrca <leftmostcat@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37315>
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| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.