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These were being defined in SCons, but it's not practical: - we actually need to include Gallium headers from external source trees, with completely disjoint build infrastructure, and it's unsustainable to replicate the HAVE_xxx checks or even hard-coded defines across everywhere. - checking compiler version via command line doesn't really work due to Clang essentially being like a cameleon which can fake either GCC or MSVC There's no change for autoconf. Reviewed-by: Roland Scheidegger <sroland@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> |
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| .. | ||
| c11 | ||
| CL | ||
| D3D9 | ||
| d3dadapter | ||
| EGL | ||
| GL | ||
| GLES | ||
| GLES2 | ||
| GLES3 | ||
| HaikuGL | ||
| KHR | ||
| pci_ids | ||
| vulkan | ||
| c99_alloca.h | ||
| c99_compat.h | ||
| c99_math.h | ||
| no_extern_c.h | ||