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Update function return types, parameters, and struct fields to use enums instead of uint8_t or uint32_t. Reviewed-by: Juan A. Suarez <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38732>
71 lines
3 KiB
C
71 lines
3 KiB
C
/*
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* Copyright © 2025 Raspberry Pi Ltd
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/* This file generates the per-v3d-version function prototypes. It must only
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* be included from v3dv_private.h.
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*/
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#include "broadcom/common/v3d_macros.h"
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#include "broadcom/cle/v3dx_pack.h"
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bool v3dX(tfu_supports_tex_format)(enum V3DX(Texture_Data_Formats) tex_format);
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void v3dX(get_internal_type_bpp_for_output_format)(enum V3DX(Output_Image_Format) format,
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uint32_t *type, uint32_t *bpp);
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void
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v3dX(meta_emit_copy_buffer)(struct v3dv_job *job,
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struct v3dv_bo *dst,
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struct v3dv_bo *src,
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uint32_t dst_offset,
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uint32_t src_offset,
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struct v3dv_meta_framebuffer *framebuffer,
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enum V3DX(Output_Image_Format) format,
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uint32_t item_size);
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void
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v3dX(meta_emit_copy_buffer_rcl)(struct v3dv_job *job,
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struct v3dv_bo *dst,
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struct v3dv_bo *src,
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uint32_t dst_offset,
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uint32_t src_offset,
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struct v3dv_meta_framebuffer *framebuffer,
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enum V3DX(Output_Image_Format) format,
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uint32_t item_size);
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enum V3DX(Internal_Depth_Type)
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v3dX(get_internal_depth_type)(VkFormat format);
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#if V3D_VERSION == 42
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enum V3DX(Render_Target_Clamp)
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v3dX(clamp_for_format_and_type)(enum V3DX(Internal_Type) rt_type,
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VkFormat vk_format);
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#endif
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#if V3D_VERSION >= 71
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enum V3DX(Render_Target_Type_Clamp)
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v3dX(clamp_for_format_and_type)(enum V3DX(Internal_Type) rt_type,
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VkFormat vk_format);
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#endif
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enum V3DX(Stencil_Op)
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v3dX(translate_stencil_op)(VkStencilOp op);
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