mesa/src/gallium/frontends/wgl
Pierre-Eric Pelloux-Prayer f5dc334b6d drirc: add mesa_extension_override option
This allows specific per-application override.
The existing MESA_EXTENSION_OVERRIDE env variable is kept.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13364>
2021-11-04 14:16:55 +00:00
..
gldrv.h
meson.build wgl: Move wgl* non-extension definitions to libgl-gdi 2021-09-08 07:22:24 -07:00
stw_context.c wgl: Use HWND instead of HDC as primary framebuffer handle 2021-09-15 20:17:31 +00:00
stw_context.h wgl: Add an explicit iPixelFormat for context creation 2021-09-15 20:17:31 +00:00
stw_device.c drirc: add mesa_extension_override option 2021-11-04 14:16:55 +00:00
stw_device.h wgl: Add a stw_dev getter 2021-09-15 20:17:31 +00:00
stw_ext_context.c wgl: Add an explicit iPixelFormat for context creation 2021-09-15 20:17:31 +00:00
stw_ext_context.h wgl: Make overridden entrypoints local to stw_ext_context 2021-09-08 07:22:35 -07:00
stw_ext_extensionsstring.c
stw_ext_pbuffer.c wgl: Use HWND instead of HDC as primary framebuffer handle 2021-09-15 20:17:31 +00:00
stw_ext_pixelformat.c wgl: Marshal HDC into screen creation and LUID querying 2020-11-18 11:15:17 +01:00
stw_ext_rendertexture.c wgl: Make contexts current with framebuffers instead of HDCs 2021-09-15 20:17:31 +00:00
stw_ext_swapinterval.c
stw_framebuffer.c wgl: Swap buffers via pointer instead of HDC 2021-09-15 20:17:31 +00:00
stw_framebuffer.h wgl: Swap buffers via pointer instead of HDC 2021-09-15 20:17:31 +00:00
stw_getprocaddress.c
stw_nopfuncs.c
stw_nopfuncs.h
stw_pixelformat.c wgl: Add iPixelFormat to stw_pixelformat_info 2021-09-15 20:17:31 +00:00
stw_pixelformat.h wgl: Add iPixelFormat to stw_pixelformat_info 2021-09-15 20:17:31 +00:00
stw_st.c wgl: fix maybe-uninitialized warning 2020-12-01 16:51:01 +00:00
stw_st.h wgl: Flush in-between resolving buffer and presenting 2020-11-18 11:17:17 +01:00
stw_tls.c
stw_tls.h
stw_winsys.h wgl: Use HWND instead of HDC as primary framebuffer handle 2021-09-15 20:17:31 +00:00