mesa/src/microsoft
Jesse Natalie 38617dc726 microsoft/compiler: Don't lower bit sizes for movs
Otherwise we run into problems by putting this optimization loop
before I/O lowering, where there might still be 8-bit values that
haven't been lowered to 16 or 32. Once that's done, any remaining
movs or vec ops will have higher bit sizes already.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23173>
2023-06-13 00:43:36 +00:00
..
ci ci/windows: Update WARP to 1.0.7.1 2023-05-31 16:20:15 +00:00
clc dxil: Delete load_ubo_dxil intrinsic 2023-06-13 00:43:36 +00:00
compiler microsoft/compiler: Don't lower bit sizes for movs 2023-06-13 00:43:36 +00:00
spirv_to_dxil dxil: Delete load_ubo_dxil intrinsic 2023-06-13 00:43:36 +00:00
vulkan dxil: Don't generate load_ubo_dxil directly 2023-06-13 00:43:36 +00:00
meson.build d3d12: Move the D3D12ResourceState code to the gallium driver 2022-04-20 23:45:28 -07:00