mesa/src/glx/tests
Adam Jackson b090246ad2 glx: Only compute client GL extensions for indirect contexts
This is sort of a spiky way to do it, but the effect is to send the
appropriate SetClientInfo twice for indirect screens, where the second
one fills in the GL extensions. We can get away with this because the
only place the string is used is when the server computes the reply for
glGetString(GL_EXTENSIONS), which never matters for direct contexts.

Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20300>
2023-01-03 23:36:26 +00:00
..
clientinfo_unittest.cpp glx: Only compute client GL extensions for indirect contexts 2023-01-03 23:36:26 +00:00
create_context_unittest.cpp glx: Implement GLX_EXT_no_config_context 2021-04-23 21:15:19 +00:00
dispatch-index-check
enum_sizes.cpp
fake_glx_screen.cpp glx: Remove usage of USE_ELF_TLS 2022-07-29 23:59:12 +00:00
fake_glx_screen.h glx: add a workaround to glXDestroyWindow for Viewperf2020/Sw 2021-11-17 21:26:54 +00:00
indirect_api.cpp mesa: Move glheader.h from mesa/main/glheader.h to util/glheader.h 2022-11-03 16:07:31 +00:00
meson.build meson: use gtest protocol for gtest based tests when possible 2021-10-16 03:22:24 +00:00
mock_xdisplay.h
query_renderer_implementation_unittest.cpp
query_renderer_unittest.cpp