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Document how to build and use Panfrost's drm-shim implementation. I hope by documenting this process, other Mesa developers are better able to test Panfrost. In particular, this allows developers without Mali hardware to run shader-db for any Mali target, which may be useful for debugging regressions from common NIR changes. drm-shim is not a substitute for testing against real hardware. Special thanks to Emma Anholt and Icecream95 for building this infrastructure. Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15930> |
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| .. | ||
| freedreno | ||
| anv.rst | ||
| d3d12.rst | ||
| freedreno.rst | ||
| lima.rst | ||
| llvmpipe.rst | ||
| panfrost.rst | ||
| radv.rst | ||
| svga3d.rst | ||
| v3d.rst | ||
| vc4.rst | ||
| venus.rst | ||
| virgl.rst | ||
| zink.rst | ||