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61 lines
2.8 KiB
C
61 lines
2.8 KiB
C
/*
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* Mesa 3-D graphics library
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* Version: 3.4
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* Copyright (C) 1995-1998 Brian Paul
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/*
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* DOS/DJGPP glut driver v1.0 for Mesa 4.0
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*
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* Copyright (C) 2002 - Borca Daniel
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* Email : dborca@yahoo.com
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* Web : http://www.geocities.com/dborca
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*/
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#include "GL/glut.h"
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#include "internal.h"
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GLenum g_display_mode = 0;
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GLuint g_width = DEFAULT_WIDTH;
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GLuint g_height = DEFAULT_HEIGHT;
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GLint g_mouse = GL_FALSE;
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GLboolean g_redisplay = GL_FALSE;
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GLint g_xpos = 0;
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GLint g_ypos = 0;
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void (GLUTCALLBACK *display_func) (void) = 0;
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void (GLUTCALLBACK *reshape_func) (int width, int height) = 0;
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void (GLUTCALLBACK *keyboard_func) (unsigned char key, int x, int y) = 0;
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void (GLUTCALLBACK *mouse_func) (int button, int state, int x, int y) = 0;
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void (GLUTCALLBACK *motion_func) (int x, int y) = 0;
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void (GLUTCALLBACK *passive_motion_func) (int x, int y) = 0;
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void (GLUTCALLBACK *entry_func) (int state) = 0;
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void (GLUTCALLBACK *visibility_func) (int state) = 0;
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void (GLUTCALLBACK *idle_func) (void) = 0;
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void (GLUTCALLBACK *menu_state_func) (int state) = 0;
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void (GLUTCALLBACK *special_func) (int key, int x, int y) = 0;
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void (GLUTCALLBACK *spaceball_motion_func) (int x, int y, int z) = 0;
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void (GLUTCALLBACK *spaceball_rotate_func) (int x, int y, int z) = 0;
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void (GLUTCALLBACK *spaceball_button_func) (int button, int state) = 0;
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void (GLUTCALLBACK *button_box_func) (int button, int state) = 0;
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void (GLUTCALLBACK *dials_func) (int dial, int value) = 0;
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void (GLUTCALLBACK *tablet_motion_func) (int x, int y) = 0;
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void (GLUTCALLBACK *tabled_button_func) (int button, int state, int x, int y) = 0;
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void (GLUTCALLBACK *menu_status_func) (int status, int x, int y) = 0;
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void (GLUTCALLBACK *overlay_display_func) (void) = 0;
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void (GLUTCALLBACK *window_status_func) (int state) = 0;
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