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Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units of surface samples. A surface sample is equivalent to a pixel in all surfaces except interleaved multisample surfaces. In Skylake, it is in units of surface elements. A surface element is equivalent to a surface sample except for compressed formats, in which case the element is a compression block. |
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| gallium | ||
| gbm | ||
| getopt | ||
| glsl | ||
| glx | ||
| gtest | ||
| hgl | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| vulkan | ||
| Makefile.am | ||
| SConscript | ||