mesa/src/compiler
Jason Ekstrand b14d7a6b60 nir: Silence a couple of warnings in release builds
[28/716] Compiling C object 'src/compiler/nir/068b2c8@@nir@sta/nir_gather_xfb_info.c.o'.
../src/compiler/nir/nir_gather_xfb_info.c: In function ‘nir_gather_xfb_info’:
../src/compiler/nir/nir_gather_xfb_info.c:171:13: warning: variable ‘max_offset’ set but not used [-Wunused-but-set-variable]
    unsigned max_offset[NIR_MAX_XFB_BUFFERS] = {0};
             ^~~~~~~~~~
[36/716] Compiling C object 'src/compiler/nir/068b2c8@@nir@sta/nir_instr_set.c.o'.
../src/compiler/nir/nir_instr_set.c:502:1: warning: ‘instr_each_src_and_dest_is_ssa’ defined but not used [-Wunused-function]
 instr_each_src_and_dest_is_ssa(nir_instr *instr)
 ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
2019-02-14 16:04:35 -06:00
..
glsl nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref. 2019-02-11 21:34:45 -08:00
nir nir: Silence a couple of warnings in release builds 2019-02-14 16:04:35 -06:00
spirv spirv: Eliminate dead input/output variables after translation. 2019-02-14 11:03:56 -08:00
.gitignore nir/spirv: Remove a duplicate spirv2nir from .gitignore 2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk android,autotools,i965: Fix location of float64_glsl.h 2019-01-31 19:04:30 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk Android: fix a missing nir_intrinsics.h error 2018-07-21 08:50:23 +02:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
blob.h compiler/blob: Add blob_skip_bytes 2018-07-09 23:02:33 -07:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp glsl_types: Rename parameter of glsl_count_attribute_slots 2019-01-28 11:42:46 +01:00
glsl_types.h glsl_type: initialize offset and location to -1 for glsl_struct_field 2019-02-09 13:52:15 +01:00
Makefile.am configure: allow building with python3 2018-10-31 19:15:50 +00:00
Makefile.glsl.am automake: Add float64.glsl to dist tarball 2019-01-29 23:24:57 +00:00
Makefile.nir.am nir/algebraic: Add unit tests for bitsize validation 2018-12-05 17:57:40 +01:00
Makefile.sources automake: Fix path to generated source 2019-01-29 23:24:57 +00:00
Makefile.spirv.am spirv: autotools: add vtn_gather_types_c.py in distribution tarball 2018-04-10 10:37:46 +02:00
meson.build meson: Build with Python 3 2018-08-10 15:15:09 -07:00
nir_types.cpp nir: add glsl_type_is_32bit() helper 2019-02-08 02:54:56 +00:00
nir_types.h nir: add glsl_type_is_32bit() helper 2019-02-08 02:54:56 +00:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c mesa: add MESA_SHADER_KERNEL 2019-01-21 20:36:41 +01:00
shader_enums.h mesa: add MESA_SHADER_KERNEL 2019-01-21 20:36:41 +01:00
shader_info.h nir: Gather texture bitmasks in gl_nir_lower_samplers_as_deref. 2019-02-11 21:34:45 -08:00