mesa/src/broadcom
Alyssa Rosenzweig 84d8e6824b
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treewide: don't check before free
This was something that came up in the slop MR. Not sure it's actually a
good idea or not but kind of curious what people think, given we have a
sound tool (Coccinelle) to do the transform. Saves a redundant branch
but means extra noninlined function calls.. likely no actual perf impact
but saves some code.

Via Coccinelle patches:

    @@
    expression ptr;
    @@

    -if (ptr) {
    -free(ptr);
    -}
    +free(ptr);

    @@
    expression ptr;
    @@

    -if (ptr) {
    -FREE(ptr);
    -}
    +FREE(ptr);

    @@
    expression ptr;
    @@

    -if (ptr) {
    -ralloc_free(ptr);
    -}
    +ralloc_free(ptr);

    @@
    expression ptr;
    @@

    -if (ptr != NULL) {
    -free(ptr);
    -}
    -
    +free(ptr);

    @@
    expression ptr;
    @@

    -if (ptr != NULL) {
    -FREE(ptr);
    -}
    -
    +FREE(ptr);

    @@
    expression ptr;
    @@

    -if (ptr != NULL) {
    -ralloc_free(ptr);
    -}
    -
    +ralloc_free(ptr);

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v3d]
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> [venus]
Reviewed-by: Frank Binns <frank.binns@imgtec.com> [powervr]
Reviewed-by: Janne Grunau <j@jannau.net> [asahi]
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> [radv]
Reviewed-by: Job Noorman <jnoorman@igalia.com> [ir3]
Acked-by: Marek Olšák <maraeo@gmail.com>
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Job Noorman <jnoorman@igalia.com>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37892>
2025-10-15 23:01:33 +00:00
..
ci v3d/v3dv/ci: switch to asan rpi5 2025-10-13 12:24:52 +00:00
cle v3d: use Texture Data Formats enum in Texture Shader State struct 2025-09-26 07:35:15 +00:00
clif build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
common broadcom/common: Add subgroup support to CSD super-group packing 2025-10-13 08:25:24 +02:00
compiler broadcom/common: Add subgroup support to CSD super-group packing 2025-10-13 08:25:24 +02:00
drm-shim v3d/drm-shim: add support for multisync 2025-08-04 08:06:36 +02:00
ds broadcom: Add perfetto data source 2024-12-13 12:29:11 +00:00
perfcntrs broadcom: Add perfcount library 2024-12-02 14:13:24 +00:00
qpu v3d/compiler: Add unpacking instructions for normalised 16bit formats. 2025-09-30 12:48:41 +00:00
simulator build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
vulkan treewide: don't check before free 2025-10-15 23:01:33 +00:00
.editorconfig
meson.build broadcom: Add perfetto data source 2024-12-13 12:29:11 +00:00