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Erik Faye-Lund 365cd04375 panfrost: do not artificially limit texture-sizes
We're already limiting the maximum texture-size based on the available
system memory, so we shouldn't really need to limit this here. In
addition, the state-tracker also limits the max framebuffer size to
16384, so we don't have to worry about limiting this to the framebuffer
size either.

So I don't think we have a good reason to artificially limit the texture
size here. This allows us to support larger textures than 8192, which is
especially useful to support OpenCL images with RustiCL.

Unfortunately, while the HW supports up to 64k texture sizes, Gallium
currently caps us at 32k. So let's stick with that as the new limit for
now.

Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32866>
2025-01-22 10:09:24 +00:00
.ci-farms Revert "ci: disable Collabora's farm due to maintenance" 2025-01-13 13:43:53 +00:00
.ci-farms-disabled Revert "ci: disable Collabora's farm due to maintenance" 2025-01-13 13:43:53 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: Reference hang debugging documenttion 2024-05-16 09:47:53 +00:00
.gitlab-ci android/ci: Build ANV for Android 2025-01-22 01:15:22 +00:00
.marge/hooks ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
android Android15 support gralloc IMapper5 2024-10-29 12:32:04 +00:00
bin nir: Add a test runner 2025-01-18 11:02:25 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs radv: advertise VK_KHR_maintenance8 2025-01-21 07:28:14 +00:00
include vulkan: Update XML and headers to 1.4.305 2025-01-17 16:42:27 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src panfrost: do not artificially limit texture-sizes 2025-01-22 10:09:24 +00:00
subprojects meson: Update wayland-protocols to 1.38 2024-11-07 00:03:23 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include r300: opt in to clang-format CI enforcement for the compiler 2024-10-15 09:24:02 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs ir3: add reformatting commits to .git-blame-ignore-revs 2024-12-02 16:44:50 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add .cache folder 2024-05-13 14:32:12 +00:00
.gitlab-ci.yml ci/android: add a script to build LLVM libraries for Android 2024-12-20 04:40:52 +00:00
.graphqlrc.yml
.mailmap mailmap: update rohan's primary email address 2024-06-19 09:06:15 +00:00
.mr-label-maker.yml mr-label-maker: Rules for intel/executor 2024-12-04 19:14:02 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
CODEOWNERS CODEOWNERS: update for new pco compiler tree 2024-11-29 15:14:12 +00:00
meson.build tu: Support VK_KHR_acceleration_structure 2025-01-20 01:22:23 +00:00
meson_options.txt amd: amdgpu-virtio implementation 2025-01-16 12:24:32 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 25.0 2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.