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We were using the "cp" union fields, which are only valid for compute shaders. The threads calculation affects the available GPRs, so just pick a small number for other shader types to avoid limiting available registers. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Cc: mesa-stable@lists.freedesktop.org |
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| broadcom | ||
| compiler | ||
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| gallium | ||
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| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| vulkan | ||
| Makefile.am | ||
| SConscript | ||