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Currenly GLSL happily generates indirect addressing of any kind of arrays. Unfortunately DirectX 9 GPUs are not guaranteed to support any of them in general. This pass fixes that by lowering such constructs to a binary search on the values, followed at the end by vectorized generation of equality masks, and 4 conditional assignments for each mask generation. Note that this requires the ir_binop_equal change so that we can emit SEQ to generate the boolean masks. Unfortunately, ir_structure_splitting is too dumb to turn the resulting constant array references to individual variables, so this will need to be added too before this pass can actually be effective for temps. Several patches in the glsl2-lower-variable-indexing were squashed into this commit. These patches fix bugs in Luca's original implementation, and the individual patches can be seen in that branch. This was done to aid bisecting in the future. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
81 lines
2.6 KiB
Makefile
81 lines
2.6 KiB
Makefile
# Copyright © 2010 Intel Corporation
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# All Rights Reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# on the rights to use, copy, modify, merge, publish, distribute, sub
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# license, and/or sell copies of the Software, and to permit persons to whom
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# the Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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# USE OR OTHER DEALINGS IN THE SOFTWARE.
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AUTOMAKE_OPTIONS = foreign
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AM_CPPFLAGS = -I mesa
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SUBDIRS = glcpp
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bin_PROGRAMS = glsl
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glsl_LDADD = ./glcpp/libglcpp.la
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glsl_LDFLAGS = @LDFLAGS@ $(talloc_LIBS)
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glsl_SOURCES = \
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main.cpp \
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builtin_types.h \
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glsl_types.cpp \
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glsl_parser.ypp glsl_lexer.lpp glsl_parser_extras.cpp \
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ast_expr.cpp ast_to_hir.cpp ast_function.cpp ast_type.cpp \
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ir.cpp hir_field_selection.cpp builtin_function.cpp \
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ir_print_visitor.cpp ir_variable.cpp ir_function.cpp \
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ir_basic_block.cpp \
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ir_basic_block.h \
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ir_clone.cpp \
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ir_constant_expression.cpp \
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ir_constant_folding.cpp \
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ir_constant_variable.cpp \
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ir_copy_propagation.cpp \
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ir_copy_propagation.h \
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ir_dead_code.cpp \
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ir_dead_code.h \
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ir_dead_code_local.cpp \
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ir_expression_flattening.cpp \
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ir_function_can_inline.cpp \
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ir_function_inlining.cpp \
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ir_if_simplification.cpp \
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ir_optimization.h \
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ir_reader.cpp s_expression.cpp \
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ir_hv_accept.cpp \
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ir_hierarchical_visitor.h \
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ir_hierarchical_visitor.cpp \
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ir_swizzle_swizzle.cpp \
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ir_to_mesa.cpp \
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ir_to_mesa.h \
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ir_validate.cpp \
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ir_vec_index_to_swizzle.cpp \
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linker.cpp \
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loop_analysis.cpp \
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loop_controls.cpp \
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loop_unroll.cpp \
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lower_noise.cpp \
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lower_variable_index_to_cond_assign.cpp \
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opt_redundant_jumps.cpp
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BUILT_SOURCES = glsl_parser.h glsl_parser.cpp glsl_lexer.cpp
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CLEANFILES = $(BUILT_SOURCES)
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builtin_function.cpp: builtins/*/*
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./builtins/tools/generate_builtins.pl > builtin_function.cpp
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glsl_parser.h: glsl_parser.cpp
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.lpp.cpp:
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$(LEXCOMPILE) --outfile="$@" $<
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