mesa/src
Kenneth Graunke 3603fdcebf glsl: Hook up loop_variable_state destructor to plug a memory leak.
While ~loop_state() is already freeing the loop_variable_state objects
via ralloc_free(this->mem_ctx), the ~loop_variable_state() destructor
was never getting called, so the hash table inside loop_variable_state
was never getting destroyed.

Fixes a memory leak in any shader with loops.

NOTE: This is a candidate for stable release branches.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2012-06-07 00:01:40 -07:00
..
egl egl_dri2: Fix out of tree builds with the wayland backend enabled 2012-05-03 11:45:59 -04:00
gallium radeon/llvm: Emulate RECIP_UINT instruction on Cayman 2012-06-06 20:51:00 -04:00
gbm gbm: Add gbm_bo_write entry point 2012-05-03 10:57:32 -04:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Hook up loop_variable_state destructor to plug a memory leak. 2012-06-07 00:01:40 -07:00
glu glu: fix two Clang warnings 2012-05-21 08:29:23 -06:00
glx scons: add code to generate the various GL API files 2012-05-31 09:40:35 -06:00
gtest gtest: Don't actually install a library. 2012-04-16 11:25:39 -07:00
mapi scons: generate the glapitable.h file too 2012-06-01 08:27:21 -06:00
mesa mesa: consolidate internal glCompressedTexSubImage1/2/3D code 2012-06-06 07:56:00 -06:00
Makefile
SConscript scons: add code to generate the various GL API files 2012-05-31 09:40:35 -06:00