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Kenneth Graunke 35f175301d brw: Fix vectorizer hole_size condition after signedness change
Marek recently changed hole_size to be signed, rather than unsigned.
A negative hole_size means that the two loads overlap - and thus are
prime candidates to be combined.

My original hole_size handling was:

   if hole_size > 4 * (8 - low->num_components) then don't vectorize

For non-overlapping loads, this worked: NIR's largest vector is vec16,
and if low was already a vec16, combining it with anything would exceed
that, so it'd never be considered.  That meant low would always be a
vec8 or less, so (8 - low->num_components) was a positive number.

Now that we see overlapping loads, we can see a vec16 low, vec4 high,
and also a negative hole size, giving us fun comparisons like:

   -16 > 4 * (8 - 16)   =>   -16 > -32   => true, don't vectorize

Which is absolutely the wrong thing to do, because the high load's data
is entirely included within the former load's data.

The idea here was to make sure the second load would be able to pack at
least one component into the first's V8 result.  But even this isn't the
best, because...even if it's simply adjacent, doing one V16 load is more
efficient than requesting two back to back V8 loads.

So, we just simplify down to a static check: if there's an entire V8 of
hole, don't vectorize.  This already won't happen because the core pass
has max_hole set to 28 bytes (7 32-bit components), but that could
change based on the needs of other drivers, so let's be defensive.

fossil-db results on Alchemist:

   Instrs: 161533978 -> 161295137 (-0.15%); split: -0.20%, +0.05%
   Subgroup size: 8092544 -> 8092568 (+0.00%)
   Send messages: 7915233 -> 7844503 (-0.89%); split: -0.94%, +0.05%
   Cycle count: 16577700697 -> 16702609256 (+0.75%); split: -0.59%, +1.35%
   Spill count: 72338 -> 67226 (-7.07%); split: -7.36%, +0.29%
   Fill count: 134058 -> 125980 (-6.03%); split: -6.83%, +0.80%
   Scratch Memory Size: 4092928 -> 3786752 (-7.48%); split: -7.53%, +0.05%
   Max live registers: 33031460 -> 32945994 (-0.26%); split: -0.27%, +0.01%
   Max dispatch width: 5778384 -> 5778536 (+0.00%); split: +0.26%, -0.26%
   Non SSA regs after NIR: 179809505 -> 152735471 (-15.06%); split: -15.08%, +0.03%

Fixes: c21bc65ba7 ("nir/opt_load_store_vectorize: make hole_size signed to indicate overlapping loads")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32932>
2025-01-08 00:19:54 +00:00
.ci-farms svga/ci: enable vmware farm 2025-01-06 22:46:02 +00:00
.ci-farms-disabled svga/ci: enable vmware farm 2025-01-06 22:46:02 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: Reference hang debugging documenttion 2024-05-16 09:47:53 +00:00
.gitlab-ci ci: Uprev vkd3d-proton to b121e6d746341e0aaba7663e3d85f3194e8e20e1 2025-01-07 07:35:26 +00:00
.marge/hooks ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
android Android15 support gralloc IMapper5 2024-10-29 12:32:04 +00:00
bin ci: pipeline_message: reset empty errors 2025-01-07 05:08:10 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs lavapipe: Advertise vulkan 1.4 2025-01-06 20:30:34 +00:00
include include: Update the OpenCL headers to latest 2025-01-03 18:26:19 +00:00
src brw: Fix vectorizer hole_size condition after signedness change 2025-01-08 00:19:54 +00:00
subprojects meson: Update wayland-protocols to 1.38 2024-11-07 00:03:23 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include r300: opt in to clang-format CI enforcement for the compiler 2024-10-15 09:24:02 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs ir3: add reformatting commits to .git-blame-ignore-revs 2024-12-02 16:44:50 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add .cache folder 2024-05-13 14:32:12 +00:00
.gitlab-ci.yml ci/android: add a script to build LLVM libraries for Android 2024-12-20 04:40:52 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: update rohan's primary email address 2024-06-19 09:06:15 +00:00
.mr-label-maker.yml mr-label-maker: Rules for intel/executor 2024-12-04 19:14:02 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
CODEOWNERS CODEOWNERS: update for new pco compiler tree 2024-11-29 15:14:12 +00:00
meson.build meson: Add precomp-compiler and install-precomp-compiler options 2024-12-23 15:09:41 +00:00
meson_options.txt meson: Add precomp-compiler and install-precomp-compiler options 2024-12-23 15:09:41 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 25.0 2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.