mesa/src
Nicolai Hähnle 35ec26bb00 radeonsi: fix primitive ID in fragment shader when using tessellation
In a VS->TCS->TES->PS pipeline, the primitive ID is read from TES exports,
so it is as if TES were using the primitive ID.

Specifically, this fixes a bug where the primitive ID is not reset at
the start of a new instance.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 0549ea15ec)
2017-05-18 17:41:09 +01:00
..
amd radv: don't advertise transfer props unless we can do anything else 2017-05-10 11:29:28 +01:00
compiler nir: Pick just the channels we want for bitmap and drawpixels lowering. 2017-05-05 19:35:08 +01:00
egl egl/android: Set EGLSurface.Lost to EGL_TRUE/EGL_FALSE 2017-05-08 11:24:04 +01:00
gallium radeonsi: fix primitive ID in fragment shader when using tessellation 2017-05-18 17:41:09 +01:00
gbm gbm: Assert modifiers and count are copacetic 2017-04-09 09:29:57 -07:00
getopt
glx glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING 2017-05-08 11:24:04 +01:00
gtest gtest: Update to 1.8.0. 2017-01-20 11:40:52 -08:00
hgl glapi/hgl: remove the final user of _glapi_check_table() 2016-10-06 15:03:46 +01:00
intel anv: anv_gem_mmap() returns MAP_FAILED as mapping error 2017-05-08 11:23:40 +01:00
loader loader: use drmGetDevice[s]2 API 2017-03-15 11:37:55 +00:00
mapi glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING 2017-05-08 11:24:04 +01:00
mesa i915: Fix build break with empty unreachable() 2017-05-10 11:17:05 +01:00
util util/disk_cache: remove percentage based max cache limit 2017-04-30 09:46:30 +01:00
vulkan vulkan/wsi/wayland: Pass damage through to the compositor 2017-04-03 13:51:08 -07:00
Makefile.am intel/vulkan: Get rid of recursive make 2017-03-13 11:16:35 +00:00
SConscript