mesa/src/gallium
David Rosca 35eb12e2fd frontends/va: Evict unused surfaces from encode DPB
Application should send the full DPB state in each pic to keep
the references alive. Ideally the surfaces would be evicted immediately,
but unfortunately this breaks some applications. Add evict flag and
only evict surfaces if not present in reference frames array for two
consecutive frames.
DPB buffers are not destroyed upon eviction, but instead they are kept
around and reused next time a new surface is added to DPB.

Fixes: cc14724d73 ("frontends/va: Implement DPB management for H264/5 encode")
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31741>
2024-10-24 12:36:37 +00:00
..
auxiliary llvmpipe: Fix pmin calculation 2024-10-17 16:47:22 +00:00
drivers treewide: don't lower to LCSSA before calling nir_divergence_analysis() 2024-10-24 10:06:17 +00:00
frontends frontends/va: Evict unused surfaces from encode DPB 2024-10-24 12:36:37 +00:00
include frontends/va: Evict unused surfaces from encode DPB 2024-10-24 12:36:37 +00:00
targets meson: remove selinux option 2024-10-21 01:14:35 +00:00
tests gallium/meson: Deconflate swrast/softpipe/llvmpipe 2024-07-18 17:48:20 +00:00
tools gallium: remove take_ownership from set_vertex_buffers, assume it's true 2024-02-07 09:19:42 +00:00
winsys winsys/nouveau: Reformat to stop relying on tabs 2024-10-19 17:24:46 +02:00
meson.build targets/vdpau: Build vdpau driver into libgallium when building with dri 2024-09-11 08:07:21 +00:00
README.portability util: include "util/compiler.h" instead of "pipe/p_compiler.h" 2023-06-27 18:18:30 +08:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the util/compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.