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285 lines
5.3 KiB
Text
285 lines
5.3 KiB
Text
# $Id: Makefile.X11,v 1.62 2001/12/20 15:30:45 keithw Exp $
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# Mesa 3-D graphics library
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# Version: 4.1
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# Copyright (C) 1995-2001 Brian Paul
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# Makefile for core library
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##### MACROS #####
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GL_MAJOR = 1
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GL_MINOR = 3
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GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
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VPATH = RCS
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INCDIR = ../include
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LIBDIR = ../lib
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CORE_SOURCES = \
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vpexec.c \
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vpparse.c \
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vpstate.c \
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api_arrayelt.c \
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api_compat.c \
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api_loopback.c \
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api_noop.c \
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api_validate.c \
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accum.c \
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attrib.c \
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blend.c \
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buffers.c \
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clip.c \
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colortab.c \
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config.c \
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context.c \
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convolve.c \
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debug.c \
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depth.c \
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dispatch.c \
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dlist.c \
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drawpix.c \
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enable.c \
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enums.c \
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eval.c \
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extensions.c \
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feedback.c \
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fog.c \
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get.c \
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glapi.c \
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glthread.c \
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hash.c \
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hint.c \
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histogram.c \
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image.c \
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imports.c \
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light.c \
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lines.c \
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matrix.c \
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mem.c \
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mmath.c \
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pixel.c \
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points.c \
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polygon.c \
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rastpos.c \
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state.c \
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stencil.c \
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texformat.c \
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teximage.c \
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texobj.c \
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texstate.c \
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texstore.c \
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texutil.c \
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varray.c \
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vtxfmt.c \
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X86/x86.c \
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X86/common_x86.c \
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X86/3dnow.c \
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X86/sse.c \
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math/m_debug_clip.c \
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math/m_debug_norm.c \
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math/m_debug_vertex.c \
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math/m_debug_xform.c \
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math/m_eval.c \
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math/m_matrix.c \
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math/m_translate.c \
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math/m_vector.c \
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math/m_vertices.c \
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math/m_xform.c \
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array_cache/ac_context.c \
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array_cache/ac_import.c \
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swrast/s_aaline.c \
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swrast/s_aatriangle.c \
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swrast/s_accum.c \
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swrast/s_alpha.c \
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swrast/s_alphabuf.c \
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swrast/s_bitmap.c \
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swrast/s_blend.c \
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swrast/s_buffers.c \
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swrast/s_copypix.c \
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swrast/s_context.c \
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swrast/s_depth.c \
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swrast/s_drawpix.c \
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swrast/s_feedback.c \
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swrast/s_fog.c \
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swrast/s_histogram.c \
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swrast/s_imaging.c \
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swrast/s_lines.c \
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swrast/s_logic.c \
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swrast/s_masking.c \
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swrast/s_pb.c \
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swrast/s_pixeltex.c \
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swrast/s_points.c \
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swrast/s_readpix.c \
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swrast/s_scissor.c \
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swrast/s_span.c \
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swrast/s_stencil.c \
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swrast/s_texture.c \
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swrast/s_texstore.c \
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swrast/s_triangle.c \
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swrast/s_zoom.c \
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swrast_setup/ss_context.c \
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swrast_setup/ss_triangle.c \
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swrast_setup/ss_vb.c \
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tnl/t_array_api.c \
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tnl/t_array_import.c \
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tnl/t_context.c \
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tnl/t_eval_api.c \
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tnl/t_imm_alloc.c \
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tnl/t_imm_api.c \
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tnl/t_imm_debug.c \
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tnl/t_imm_dlist.c \
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tnl/t_imm_elt.c \
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tnl/t_imm_eval.c \
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tnl/t_imm_exec.c \
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tnl/t_imm_fixup.c \
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tnl/t_pipeline.c \
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tnl/t_vb_fog.c \
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tnl/t_vb_light.c \
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tnl/t_vb_normals.c \
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tnl/t_vb_points.c \
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tnl/t_vb_program.c \
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tnl/t_vb_render.c \
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tnl/t_vb_texgen.c \
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tnl/t_vb_texmat.c \
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tnl/t_vb_vertex.c
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DRIVER_SOURCES = \
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FX/fxapi.c \
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FX/fxdd.c \
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FX/fxddspan.c \
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FX/fxddtex.c \
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FX/fxsetup.c \
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FX/fxtexman.c \
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FX/fxtris.c \
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FX/fxvb.c \
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FX/fxglidew.c \
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X/glxapi.c \
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X/fakeglx.c \
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X/xfonts.c \
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X/xm_api.c \
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X/xm_dd.c \
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X/xm_line.c \
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X/xm_span.c \
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X/xm_tri.c \
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SVGA/svgamesa.c \
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SVGA/svgamesa8.c \
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SVGA/svgamesa15.c \
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SVGA/svgamesa16.c \
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SVGA/svgamesa24.c \
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SVGA/svgamesa32.c
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ASM_SOURCES =
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ADDITIONAL_OBJ =
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OBJECTS = $(ASM_SOURCES:.S=.o) \
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$(CORE_SOURCES:.c=.o) \
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$(DRIVER_SOURCES:.c=.o) \
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$(ADDITIONAL_OBJ)
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OSMESA_SOURCES = OSmesa/osmesa.c
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OSMESA_OBJECTS = OSmesa/osmesa.o
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##### RULES #####
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.c.o:
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$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
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.S.o:
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$(CC) -c -I. $(CFLAGS) $< -o $@
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X86/x86.o: X86/x86.c
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$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
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X86/common_x86.o: X86/common_x86.c
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$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
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X86/common_x86_asm.o: X86/common_x86_asm.S X86/matypes.h
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X86/3dnow.o: X86/3dnow.c
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$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
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X86/sse.o: X86/sse.c
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$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
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X86/matypes.h: mtypes.h tnl/t_context.h X86/gen_matypes.c
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$(CC) -I. -I$(INCDIR) $(CFLAGS) X86/gen_matypes.c -o X86/gen_matypes
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./X86/gen_matypes > X86/matypes.h
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rm -f X86/gen_matypes X86/*.o
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# We have X86/matypes.h depend on X86/matypes.h so that if ASM_SOURCES
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# is empty we don't get an invalid Makefile.
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$(ASM_SOURCES) X86/matypes.h: X86/matypes.h
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##### TARGETS #####
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#default:
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# @echo "Specify a target configuration"
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clean:
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-rm -f *.o *~ */*.o */*~ *.lo *.la
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-rm -rf .libs
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targets: $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(OSMESA_LIB)
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# Make the GL library
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$(LIBDIR)/$(GL_LIB): $(OBJECTS)
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$(MAKELIB) $(GL_LIB) $(GL_MAJOR) $(GL_MINOR) $(GL_TINY) $(OBJECTS)
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rm -f $(LIBDIR)/$(GL_LIB)*
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mv $(GL_LIB)* $(LIBDIR)
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# Make the OSMesa library
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$(LIBDIR)/$(OSMESA_LIB): $(OSMESA_OBJECTS)
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if [ ${OSMESA_LIB} ] ; then $(MAKELIB) $(OSMESA_LIB) $(MESA_MAJOR) $(MESA_MINOR) $(GL_TINY) $(OSMESA_OBJECTS) ; fi
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if [ ${OSMESA_LIB} ] ; then rm -f $(LIBDIR)/$(OSMESA_LIB)* ; fi
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if [ ${OSMESA_LIB} ] ; then mv $(OSMESA_LIB)* $(LIBDIR) ; fi
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include ../Make-config
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include depend
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#
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# Run 'make dep' to update the dependencies if you change what's included
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# by any source file.
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#
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dep: $(CORE_SOURCES) $(DRIVER_SOURCES) $(OSMESA_SOURCES)
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makedepend -fdepend -Y -I../include -DGGI -DSVGA -DFX $(CORE_SOURCES) $(DRIVER_SOURCES) $(OSMESA_SOURCES)
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tags:
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etags `find . -name \*.[ch]` `find ../include`
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# XXX temporary for NV_vertex_program
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VPFILES = \
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include/GL/glext.h \
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src/Makefile.X11 \
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src/vpparse.[ch] \
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src/vpexec.[ch] \
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src/vpstate.[ch] \
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src/attrib.c \
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src/context.c \
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src/enable.c \
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src/extensions.c \
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src/get.c \
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src/matrix.c \
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src/mtypes.h \
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src/varray.c \
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src/tnl/t_vb_program.c \
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tests/vptest1.c \
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tests/vptest2.c
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vptar:
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cd .. ; tar cvf vpfiles.tar $(VPFILES) ; gzip vpfiles.tar
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