mesa/src/mesa/Makefile.X11
2001-12-20 15:30:45 +00:00

285 lines
5.3 KiB
Text

# $Id: Makefile.X11,v 1.62 2001/12/20 15:30:45 keithw Exp $
# Mesa 3-D graphics library
# Version: 4.1
# Copyright (C) 1995-2001 Brian Paul
# Makefile for core library
##### MACROS #####
GL_MAJOR = 1
GL_MINOR = 3
GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)
VPATH = RCS
INCDIR = ../include
LIBDIR = ../lib
CORE_SOURCES = \
vpexec.c \
vpparse.c \
vpstate.c \
api_arrayelt.c \
api_compat.c \
api_loopback.c \
api_noop.c \
api_validate.c \
accum.c \
attrib.c \
blend.c \
buffers.c \
clip.c \
colortab.c \
config.c \
context.c \
convolve.c \
debug.c \
depth.c \
dispatch.c \
dlist.c \
drawpix.c \
enable.c \
enums.c \
eval.c \
extensions.c \
feedback.c \
fog.c \
get.c \
glapi.c \
glthread.c \
hash.c \
hint.c \
histogram.c \
image.c \
imports.c \
light.c \
lines.c \
matrix.c \
mem.c \
mmath.c \
pixel.c \
points.c \
polygon.c \
rastpos.c \
state.c \
stencil.c \
texformat.c \
teximage.c \
texobj.c \
texstate.c \
texstore.c \
texutil.c \
varray.c \
vtxfmt.c \
X86/x86.c \
X86/common_x86.c \
X86/3dnow.c \
X86/sse.c \
math/m_debug_clip.c \
math/m_debug_norm.c \
math/m_debug_vertex.c \
math/m_debug_xform.c \
math/m_eval.c \
math/m_matrix.c \
math/m_translate.c \
math/m_vector.c \
math/m_vertices.c \
math/m_xform.c \
array_cache/ac_context.c \
array_cache/ac_import.c \
swrast/s_aaline.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_alpha.c \
swrast/s_alphabuf.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_buffers.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_depth.c \
swrast/s_drawpix.c \
swrast/s_feedback.c \
swrast/s_fog.c \
swrast/s_histogram.c \
swrast/s_imaging.c \
swrast/s_lines.c \
swrast/s_logic.c \
swrast/s_masking.c \
swrast/s_pb.c \
swrast/s_pixeltex.c \
swrast/s_points.c \
swrast/s_readpix.c \
swrast/s_scissor.c \
swrast/s_span.c \
swrast/s_stencil.c \
swrast/s_texture.c \
swrast/s_texstore.c \
swrast/s_triangle.c \
swrast/s_zoom.c \
swrast_setup/ss_context.c \
swrast_setup/ss_triangle.c \
swrast_setup/ss_vb.c \
tnl/t_array_api.c \
tnl/t_array_import.c \
tnl/t_context.c \
tnl/t_eval_api.c \
tnl/t_imm_alloc.c \
tnl/t_imm_api.c \
tnl/t_imm_debug.c \
tnl/t_imm_dlist.c \
tnl/t_imm_elt.c \
tnl/t_imm_eval.c \
tnl/t_imm_exec.c \
tnl/t_imm_fixup.c \
tnl/t_pipeline.c \
tnl/t_vb_fog.c \
tnl/t_vb_light.c \
tnl/t_vb_normals.c \
tnl/t_vb_points.c \
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c
DRIVER_SOURCES = \
FX/fxapi.c \
FX/fxdd.c \
FX/fxddspan.c \
FX/fxddtex.c \
FX/fxsetup.c \
FX/fxtexman.c \
FX/fxtris.c \
FX/fxvb.c \
FX/fxglidew.c \
X/glxapi.c \
X/fakeglx.c \
X/xfonts.c \
X/xm_api.c \
X/xm_dd.c \
X/xm_line.c \
X/xm_span.c \
X/xm_tri.c \
SVGA/svgamesa.c \
SVGA/svgamesa8.c \
SVGA/svgamesa15.c \
SVGA/svgamesa16.c \
SVGA/svgamesa24.c \
SVGA/svgamesa32.c
ASM_SOURCES =
ADDITIONAL_OBJ =
OBJECTS = $(ASM_SOURCES:.S=.o) \
$(CORE_SOURCES:.c=.o) \
$(DRIVER_SOURCES:.c=.o) \
$(ADDITIONAL_OBJ)
OSMESA_SOURCES = OSmesa/osmesa.c
OSMESA_OBJECTS = OSmesa/osmesa.o
##### RULES #####
.c.o:
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
.S.o:
$(CC) -c -I. $(CFLAGS) $< -o $@
X86/x86.o: X86/x86.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
X86/common_x86.o: X86/common_x86.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
X86/common_x86_asm.o: X86/common_x86_asm.S X86/matypes.h
X86/3dnow.o: X86/3dnow.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
X86/sse.o: X86/sse.c
$(CC) -c -I. -I$(INCDIR) $(CFLAGS) $< -o $@
X86/matypes.h: mtypes.h tnl/t_context.h X86/gen_matypes.c
$(CC) -I. -I$(INCDIR) $(CFLAGS) X86/gen_matypes.c -o X86/gen_matypes
./X86/gen_matypes > X86/matypes.h
rm -f X86/gen_matypes X86/*.o
# We have X86/matypes.h depend on X86/matypes.h so that if ASM_SOURCES
# is empty we don't get an invalid Makefile.
$(ASM_SOURCES) X86/matypes.h: X86/matypes.h
##### TARGETS #####
#default:
# @echo "Specify a target configuration"
clean:
-rm -f *.o *~ */*.o */*~ *.lo *.la
-rm -rf .libs
targets: $(LIBDIR)/$(GL_LIB) $(LIBDIR)/$(OSMESA_LIB)
# Make the GL library
$(LIBDIR)/$(GL_LIB): $(OBJECTS)
$(MAKELIB) $(GL_LIB) $(GL_MAJOR) $(GL_MINOR) $(GL_TINY) $(OBJECTS)
rm -f $(LIBDIR)/$(GL_LIB)*
mv $(GL_LIB)* $(LIBDIR)
# Make the OSMesa library
$(LIBDIR)/$(OSMESA_LIB): $(OSMESA_OBJECTS)
if [ ${OSMESA_LIB} ] ; then $(MAKELIB) $(OSMESA_LIB) $(MESA_MAJOR) $(MESA_MINOR) $(GL_TINY) $(OSMESA_OBJECTS) ; fi
if [ ${OSMESA_LIB} ] ; then rm -f $(LIBDIR)/$(OSMESA_LIB)* ; fi
if [ ${OSMESA_LIB} ] ; then mv $(OSMESA_LIB)* $(LIBDIR) ; fi
include ../Make-config
include depend
#
# Run 'make dep' to update the dependencies if you change what's included
# by any source file.
#
dep: $(CORE_SOURCES) $(DRIVER_SOURCES) $(OSMESA_SOURCES)
makedepend -fdepend -Y -I../include -DGGI -DSVGA -DFX $(CORE_SOURCES) $(DRIVER_SOURCES) $(OSMESA_SOURCES)
tags:
etags `find . -name \*.[ch]` `find ../include`
# XXX temporary for NV_vertex_program
VPFILES = \
include/GL/glext.h \
src/Makefile.X11 \
src/vpparse.[ch] \
src/vpexec.[ch] \
src/vpstate.[ch] \
src/attrib.c \
src/context.c \
src/enable.c \
src/extensions.c \
src/get.c \
src/matrix.c \
src/mtypes.h \
src/varray.c \
src/tnl/t_vb_program.c \
tests/vptest1.c \
tests/vptest2.c
vptar:
cd .. ; tar cvf vpfiles.tar $(VPFILES) ; gzip vpfiles.tar