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Even though Intel's CI doesn't test these old platforms anymore, the validation added in "intel/eu/validate: Validate integer multiplication source size restrictions" combined with full shader-db runs gives me confidence in the changes. Sandy Bridge total instructions in shared programs: 13902341 -> 13902167 (<.01%) instructions in affected programs: 30771 -> 30597 (-0.57%) helped: 66 / HURT: 0 total cycles in shared programs: 741795500 -> 741791931 (<.01%) cycles in affected programs: 987602 -> 984033 (-0.36%) helped: 28 / HURT: 5 Iron Lake total instructions in shared programs: 8365806 -> 8365754 (<.01%) instructions in affected programs: 1766 -> 1714 (-2.94%) helped: 10 / HURT: 0 total cycles in shared programs: 248542694 -> 248542378 (<.01%) cycles in affected programs: 29836 -> 29520 (-1.06%) helped: 9 / HURT: 0 GM45 total instructions in shared programs: 5187127 -> 5187101 (<.01%) instructions in affected programs: 891 -> 865 (-2.92%) helped: 5 / HURT: 0 total cycles in shared programs: 163643914 -> 163643750 (<.01%) cycles in affected programs: 22206 -> 22042 (-0.74%) helped: 5 / HURT: 0 Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19602> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.