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Alejandro Piñeiro 34a390569d v3dv/pipeline: use a array instead of individual pointer to stages
Before this commit we were using individual pointers to each pipeline
stage struct. We did that instead of an array because we needed to had
a pointer for the binner stages too, and at that time we didn't have a
enum to handle those stages.

Since then we introduced broadcom_shader_stage, and started to use in
a lot of places (and per-stage arrays) so we can now use an array.

The main advantage is being able to handle several cases as
loops. This also adds some consistency to the code (because as
mentioned, in a lot of other places we use an array).

Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18943>
2022-10-04 12:01:44 +00:00
.github/workflows ci: rename GitHub CI workflow from ci to macos to be a bit more explicit about what it covers 2022-08-16 16:54:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/b2c: add support for the new format of CI_RUNNER_TAGS 2022-10-01 12:53:08 +00:00
android Android: Use libgbm_mesa name for SDK30+ 2022-09-12 07:37:27 +00:00
bin bin/perf-annotate-jit.py: Update to Python 3. 2022-08-21 22:14:43 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update venus extension support 2022-10-03 19:32:28 +00:00
include vulkan: update beta and video headers to 1.3.230 2022-10-04 11:15:47 +10:00
src v3dv/pipeline: use a array instead of individual pointer to stages 2022-10-04 12:01:44 +00:00
subprojects meson,amd: Remove Windows libelf wrap 2022-09-19 12:51:12 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig rusticl: added 2022-09-12 05:58:12 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci/amd: move radeonsi in amd directory 2022-09-27 11:59:28 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build remove xvmc 2022-10-01 03:17:33 +00:00
meson_options.txt remove xvmc 2022-10-01 03:17:33 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.