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The code expects the geometry shader to be NULL. We don't have geometry shaders now, but it's good to be prepared. v2: check for support in the cso context |
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| .. | ||
| cso_cache.c | ||
| cso_cache.h | ||
| cso_context.c | ||
| cso_context.h | ||
| cso_hash.c | ||
| cso_hash.h | ||