mesa/src/gallium/auxiliary/cso_cache
Marek Olšák d2633af696 st/mesa: set geometry shader to NULL when doing internal drawing
The code expects the geometry shader to be NULL.
We don't have geometry shaders now, but it's good to be prepared.

v2: check for support in the cso context
2011-11-04 23:01:47 +01:00
..
cso_cache.c cso: move cso hashes to a more table driven scheme 2011-06-03 15:26:59 +10:00
cso_cache.h cso: move cso hashes to a more table driven scheme 2011-06-03 15:26:59 +10:00
cso_context.c st/mesa: set geometry shader to NULL when doing internal drawing 2011-11-04 23:01:47 +01:00
cso_context.h gallium: always save and restore vertex buffers using cso_cache 2011-02-14 21:50:07 +01:00
cso_hash.c util: Move p_debug.h into util module. 2009-02-18 12:05:26 +00:00
cso_hash.h add cso_hash_contains() function 2008-09-24 20:43:56 +01:00