mesa/src/mapi/glapi/glapi_dispatch.c
Vinson Lee 17a574d7cd Use the correct macro _WIN32 for Windows.
The correct predefined macro for Windows is _WIN32, not WIN32 or
__WIN32__.  _WIN32 is defined for 32-bit and 64-bit version of Windows
by both MSVC and MinGW compilers.

http://sourceforge.net/p/predef/wiki/OperatingSystems
http://msdn.microsoft.com/en-us/library/b0084kay.aspx

This patch also fixes a MinGW automake build error.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2012-09-05 22:14:32 -07:00

92 lines
2.6 KiB
C

/*
* Mesa 3-D graphics library
* Version: 6.3
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file glapi_dispatch.c
*
* This file generates all the gl* function entrypoints. This code is not
* used if optimized assembly stubs are available (e.g., using
* glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC).
*
* \note
* This file is also used to build the client-side libGL that loads DRI-based
* device drivers. At build-time it is symlinked to src/glx.
*
* \author Brian Paul <brian@precisioninsight.com>
*/
#include "glapi/glapi_priv.h"
#include "glapi/glapitable.h"
#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM))
#if defined(_WIN32)
#define KEYWORD1 GLAPI
#else
#define KEYWORD1 PUBLIC
#endif
#define KEYWORD2 GLAPIENTRY
#if defined(USE_MGL_NAMESPACE)
#define NAME(func) mgl##func
#else
#define NAME(func) gl##func
#endif
#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */
#define F stdout
#define DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
fprintf MESSAGE; \
return GET_DISPATCH()->FUNC ARGS
#else
#define DISPATCH(FUNC, ARGS, MESSAGE) \
GET_DISPATCH()->FUNC ARGS
#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
return GET_DISPATCH()->FUNC ARGS
#endif /* logging */
#ifndef GLAPIENTRY
#define GLAPIENTRY
#endif
#ifdef GLX_INDIRECT_RENDERING
/* those link to libglapi.a should provide the entry points */
#define _GLAPI_SKIP_PROTO_ENTRY_POINTS
#endif
#include "glapi/glapitemp.h"
#endif /* USE_X86_ASM */