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This patterns were all found in the AGX quads tessellator, a medium-sized OpenCL kernel. LLVM generates a lot of garbage around booleans which we need to chew through. Though there's nothing AGX or really OpenCL specific here, so some of this could help graphics shaders too. Together, their effect is significant for that kernel instr count & occupancy: before: 2966 inst, 2310 alu, 2310 fscib, 1216 ic, 23148 bytes, 239 regs, 384 threads after: 2848 inst, 2246 alu, 2246 fscib, 1000 ic, 22260 bytes, 231 regs, 448 threads No significant changes on GL shaderdb (a single godot shader regressed 1 instruction, 1344->1345). Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Reviewed-by: Eric R. Smith <eric.smith@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31892> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.