mesa/src/util/u_debug.h
Yonggang Luo 1ac1c0843f treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible
This is achieved by the following steps:

#ifndef DEBUG => #if !MESA_DEBUG
defined(DEBUG) => MESA_DEBUG
#ifdef DEBUG => #if MESA_DEBUG

This is done by replace in vscode

excludes
docs,*.rs,addrlib,src/imgui,*.sh,src/intel/vulkan/grl/gpu

These are safe because those files should keep DEBUG macro is already excluded;
and not directly replace DEBUG, as we have some symbols around it.

Use debug or NDEBUG instead of DEBUG in comments when proper

This for reduce the usage of DEBUG,
so it's easier migrating to MESA_DEBUG

These are found when migrating DEBUG to MESA_DEBUG,
these are all comment update, so it's safe

Replace comment /* DEBUG */ and /* !DEBUG */ with proper /* MESA_DEBUG */ or /* !MESA_DEBUG */ manually

DEBUG || !NDEBUG -> MESA_DEBUG || !NDEBUG
!DEBUG && NDEBUG -> !(MESA_DEBUG || !NDEBUG)

Replace the DEBUG present in comment with proper new MESA_DEBUG manually

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28092>
2024-03-22 18:22:34 +00:00

464 lines
11 KiB
C

/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* @file
* Cross-platform debugging helpers.
*
* For now it just has assert and printf replacements, but it might be extended
* with stack trace reports and more advanced logging in the near future.
*
* @author Jose Fonseca <jfonseca@vmware.com>
*/
#ifndef U_DEBUG_H_
#define U_DEBUG_H_
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
#if !defined(_WIN32)
#include <sys/types.h>
#include <unistd.h>
#endif
#include "util/os_misc.h"
#include "util/u_atomic.h"
#include "util/detect_os.h"
#include "util/macros.h"
#if DETECT_OS_HAIKU
/* Haiku provides debug_printf in libroot with OS.h */
#include <OS.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
enum util_debug_type
{
UTIL_DEBUG_TYPE_OUT_OF_MEMORY = 1,
UTIL_DEBUG_TYPE_ERROR,
UTIL_DEBUG_TYPE_SHADER_INFO,
UTIL_DEBUG_TYPE_PERF_INFO,
UTIL_DEBUG_TYPE_INFO,
UTIL_DEBUG_TYPE_FALLBACK,
UTIL_DEBUG_TYPE_CONFORMANCE,
};
/**
* Structure that contains a callback for debug messages from the driver back
* to the gallium frontend.
*/
struct util_debug_callback
{
/**
* When set to \c true, the callback may be called asynchronously from a
* driver-created thread.
*/
bool async;
/**
* Callback for the driver to report debug/performance/etc information back
* to the gallium frontend.
*
* \param data user-supplied data pointer
* \param id message type identifier, if pointed value is 0, then a
* new id is assigned
* \param type UTIL_DEBUG_TYPE_*
* \param format printf-style format string
* \param args args for format string
*/
void (*debug_message)(void *data,
unsigned *id,
enum util_debug_type type,
const char *fmt,
va_list args);
void *data;
};
#define _util_printf_format(fmt, list) PRINTFLIKE(fmt, list)
void _debug_vprintf(const char *format, va_list ap);
static inline void
_debug_printf(const char *format, ...)
{
va_list ap;
va_start(ap, format);
_debug_vprintf(format, ap);
va_end(ap);
}
/**
* Print debug messages.
*
* The actual channel used to output debug message is platform specific. To
* avoid misformating or truncation, follow these rules of thumb:
* - output whole lines
* - avoid outputing large strings (512 bytes is the current maximum length
* that is guaranteed to be printed in all platforms)
*/
#if !DETECT_OS_HAIKU
static inline void
debug_printf(const char *format, ...) _util_printf_format(1,2);
static inline void
debug_printf(const char *format, ...)
{
#if MESA_DEBUG
va_list ap;
va_start(ap, format);
_debug_vprintf(format, ap);
va_end(ap);
#else
(void) format; /* silence warning */
#endif
}
#endif
/*
* ... isn't portable so we need to pass arguments in parentheses.
*
* usage:
* debug_printf_once(("answer: %i\n", 42));
*/
#define debug_printf_once(args) \
do { \
static bool once = true; \
if (once) { \
once = false; \
debug_printf args; \
} \
} while (0)
#if MESA_DEBUG
#define debug_vprintf(_format, _ap) _debug_vprintf(_format, _ap)
#else
#define debug_vprintf(_format, _ap) ((void)0)
#endif
#ifdef _WIN32
/**
* Disable Win32 interactive error message boxes.
*
* Should be called as soon as possible for effectiveness.
*/
void
debug_disable_win32_error_dialogs(void);
#endif
/**
* Hard-coded breakpoint.
*/
#if MESA_DEBUG
#define debug_break() os_break()
#else /* !MESA_DEBUG */
#define debug_break() ((void)0)
#endif /* MESA_DEBUG */
void
debug_get_version_option(const char *name, unsigned *major, unsigned *minor);
/**
* Output the current function name.
*/
#if MESA_DEBUG
#define debug_checkpoint() \
_debug_printf("%s\n", __func__)
#else
#define debug_checkpoint() \
((void)0)
#endif
/**
* Output the full source code position.
*/
#if MESA_DEBUG
#define debug_checkpoint_full() \
_debug_printf("%s:%u:%s\n", __FILE__, __LINE__, __func__)
#else
#define debug_checkpoint_full() \
((void)0)
#endif
/**
* Output a warning message. Muted on release version.
*/
#if MESA_DEBUG
#define debug_warning(__msg) \
_debug_printf("%s:%u:%s: warning: %s\n", __FILE__, __LINE__, __func__, __msg)
#else
#define debug_warning(__msg) \
((void)0)
#endif
/**
* Emit a warning message, but only once.
*/
#if MESA_DEBUG
#define debug_warn_once(__msg) \
do { \
static bool warned = false; \
if (!warned) { \
_debug_printf("%s:%u:%s: one time warning: %s\n", \
__FILE__, __LINE__, __func__, __msg); \
warned = true; \
} \
} while (0)
#else
#define debug_warn_once(__msg) \
((void)0)
#endif
/**
* Output an error message. Not muted on release version.
*/
#if MESA_DEBUG
#define debug_error(__msg) \
_debug_printf("%s:%u:%s: error: %s\n", __FILE__, __LINE__, __func__, __msg)
#else
#define debug_error(__msg) \
_debug_printf("error: %s\n", __msg)
#endif
/**
* Output a debug log message to the debug info callback.
*/
#define util_debug_message(cb, type, fmt, ...) do { \
static unsigned id = 0; \
_util_debug_message(cb, &id, \
UTIL_DEBUG_TYPE_ ## type, \
fmt, ##__VA_ARGS__); \
} while (0)
void
_util_debug_message(
struct util_debug_callback *cb,
unsigned *id,
enum util_debug_type type,
const char *fmt, ...) _util_printf_format(4, 5);
/**
* Used by debug_dump_enum and debug_dump_flags to describe symbols.
*/
struct debug_named_value
{
const char *name;
uint64_t value;
const char *desc;
};
/**
* Some C pre-processor magic to simplify creating named values.
*
* Example:
* @code
* static const debug_named_value my_names[] = {
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_X),
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Y),
* DEBUG_NAMED_VALUE(MY_ENUM_VALUE_Z),
* DEBUG_NAMED_VALUE_END
* };
*
* ...
* debug_printf("%s = %s\n",
* name,
* debug_dump_enum(my_names, my_value));
* ...
* @endcode
*/
#define DEBUG_NAMED_VALUE(__symbol) {#__symbol, (uint64_t)__symbol, NULL}
#define DEBUG_NAMED_VALUE_WITH_DESCRIPTION(__symbol, __desc) {#__symbol, (uint64_t)__symbol, __desc}
#define DEBUG_NAMED_VALUE_END {NULL, 0, NULL}
/**
* Convert a enum value to a string.
*/
const char *
debug_dump_enum(const struct debug_named_value *names,
uint64_t value);
/**
* Convert binary flags value to a string.
*/
const char *
debug_dump_flags(const struct debug_named_value *names,
uint64_t value);
struct debug_control {
const char * string;
uint64_t flag;
};
uint64_t
parse_debug_string(const char *debug,
const struct debug_control *control);
uint64_t
parse_enable_string(const char *debug,
uint64_t default_value,
const struct debug_control *control);
bool
comma_separated_list_contains(const char *list, const char *s);
/**
* Get option.
*
* It is an alias for getenv on Unix and Windows.
*
*/
const char *
debug_get_option(const char *name, const char *dfault);
const char *
debug_get_option_cached(const char *name, const char *dfault);
bool
debug_parse_bool_option(const char *str, bool dfault);
bool
debug_get_bool_option(const char *name, bool dfault);
int64_t
debug_parse_num_option(const char *str, int64_t dfault);
int64_t
debug_get_num_option(const char *name, int64_t dfault);
uint64_t
debug_parse_flags_option(const char *name,
const char *str,
const struct debug_named_value *flags,
uint64_t dfault);
uint64_t
debug_get_flags_option(const char *name,
const struct debug_named_value *flags,
uint64_t dfault);
#define DEBUG_GET_ONCE_OPTION(suffix, name, dfault) \
static const char * \
debug_get_option_ ## suffix (void) \
{ \
static bool initialized = false; \
static const char * value; \
if (unlikely(!p_atomic_read_relaxed(&initialized))) { \
const char *str = debug_get_option_cached(name, dfault); \
p_atomic_set(&value, str); \
p_atomic_set(&initialized, true); \
} \
return value; \
}
static inline bool
__normal_user(void)
{
#if defined(_WIN32)
return true;
#else
return geteuid() == getuid() && getegid() == getgid();
#endif
}
#ifndef HAVE_SECURE_GETENV
static inline char *secure_getenv(const char *name)
{
return getenv(name);
}
#endif
#define DEBUG_GET_ONCE_BOOL_OPTION(sufix, name, dfault) \
static bool \
debug_get_option_ ## sufix (void) \
{ \
static bool initialized = false; \
static bool value; \
if (unlikely(!p_atomic_read_relaxed(&initialized))) { \
const char *str = debug_get_option_cached(name, NULL); \
bool parsed_value = debug_parse_bool_option(str, dfault); \
p_atomic_set(&value, parsed_value); \
p_atomic_set(&initialized, true); \
} \
return value; \
}
#define DEBUG_GET_ONCE_NUM_OPTION(sufix, name, dfault) \
static int64_t \
debug_get_option_ ## sufix (void) \
{ \
static bool initialized = false; \
static int64_t value; \
if (unlikely(!p_atomic_read_relaxed(&initialized))) { \
const char *str = debug_get_option_cached(name, NULL); \
int64_t parsed_value = debug_parse_num_option(str, dfault); \
p_atomic_set(&value, parsed_value); \
p_atomic_set(&initialized, true); \
} \
return value; \
}
#define DEBUG_GET_ONCE_FLAGS_OPTION(sufix, name, flags, dfault) \
static uint64_t \
debug_get_option_ ## sufix (void) \
{ \
static bool initialized = false; \
static uint64_t value; \
if (unlikely(!p_atomic_read_relaxed(&initialized))) { \
const char *str = debug_get_option_cached(name, NULL); \
uint64_t parsed_value = debug_parse_flags_option(name, str, flags, dfault); \
p_atomic_set(&value, parsed_value); \
p_atomic_set(&initialized, true); \
} \
return value; \
}
#ifdef __cplusplus
}
#endif
#endif /* U_DEBUG_H_ */