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radeonsi switched over to CU wavefront execution mode, but didn't tell
LLVM. This can lead to shaders requiring too many VGPRs to be executed in
CU mode and so cause GPU resets.
Pass along +cumode to LLVM so it properly spills VGPRs.
Fixes:
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||
|---|---|---|
| .. | ||
| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| drm-shim | ||
| llvm | ||
| registers | ||
| vulkan | ||
| meson.build | ||