mesa/src/broadcom
Eric Anholt d934d3206e nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform.
This is controlled by a new nir_shader_compiler_options flag, and fixes
dEQP-GLES3.functional.shaders.builtin_variable.pointcoord on V3D.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-07-26 11:00:34 -07:00
..
cle python: Use range() instead of xrange() 2018-07-24 11:07:04 -07:00
clif v3d: Move GL shader state dumping out of per-version compilation. 2018-06-29 13:36:28 -07:00
common v3d: Add missing always_flush debug flag. 2018-06-19 09:42:20 -07:00
compiler nir: Add flipping of gl_PointCoord.y in nir_lower_wpos_ytransform. 2018-07-26 11:00:34 -07:00
qpu v3d: Switch to using the new SFU instructions on V3D 4.x. 2018-07-23 10:21:43 -07:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
.gitignore broadcom/vc5: Introduce v3dx_macros.h and v3dx_pack.h headers. 2018-01-12 21:51:40 -08:00
Android.cle.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Android.genxml.mk v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML. 2018-06-29 13:36:28 -07:00
Android.mk broadcom/genxml: Introduce a V3D packet/struct decoder. 2017-07-25 14:44:52 -07:00
Makefile.am v3d: Rename the driver files from "vc5" to "v3d". 2018-05-16 21:19:07 +01:00
Makefile.cle.am broadcom: Fix out-of-tree build include path 2017-10-05 15:03:11 -07:00
Makefile.genxml.am v3d: Merge the V3D 4.1 and 4.2 XML into V3D 3.3'x XML. 2018-06-29 13:36:28 -07:00
Makefile.sources v3d: Implement a small immediates optimization, based on VC4's. 2018-07-23 10:21:43 -07:00
Makefile.v3d.am v3d: Rename the driver files from "vc5" to "v3d". 2018-05-16 21:19:07 +01:00
meson.build v3d: Rename the vc5_dri.so driver to v3d_dri.so. 2018-05-16 21:19:07 +01:00