mesa/src/gallium/include
Qiang Yu 30daded7e9 mesa/st: update NumSparseLevels from pipe_resource
Add nr_sparse_levels in pipe_resource for updating the
gl_texture_object->NumSparseLevels.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14223>
2021-12-30 16:11:19 +08:00
..
frontend util: add dri config option force_compat_shaders 2021-12-07 02:53:04 +00:00
pipe mesa/st: update NumSparseLevels from pipe_resource 2021-12-30 16:11:19 +08:00