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Add nr_sparse_levels in pipe_resource for updating the gl_texture_object->NumSparseLevels. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Signed-off-by: Qiang Yu <yuq825@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14223> |
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