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Two linked list management changes: - Use the list head sentinel as the initial cursor. It is, after all, a proper node in the list. - Iterate the list of blocks starting with the second block instead of skipping the first block in the loop. On my Ice Lake laptop (using a locked CPU speed and other measures to prevent thermal throttling, etc.) using a release build, improves performance of compiling shaders from batman_arkham_city_goty.foz by -0.24% ± 0.09% (n = 5, pooled s = 0.324106). v2: Use nir_cursor instead of direct list manipultion. Suggested by Lionel. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22299> |
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| vulkan | ||
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