mesa/src/asahi/lib/agx_nir_lower_tilebuffer.c
Asahi Lina 75e3212809 Revert "asahi: Advertise dual-source blending"
This reverts commit f4e2b22646.

This is broken until GL3 is enabled, possibly due to a core Mesa bug,
but it's a corner case not worth fixing.

Fixes Chromium.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22353>
2023-04-07 03:23:04 +00:00

150 lines
4.7 KiB
C

/*
* Copyright 2022 Alyssa Rosenzweig
* SPDX-License-Identifier: MIT
*/
#include "compiler/agx_internal_formats.h"
#include "agx_nir_format_helpers.h"
#include "agx_tilebuffer.h"
#include "nir.h"
#include "nir_builder.h"
#define ALL_SAMPLES 0xFF
struct ctx {
struct agx_tilebuffer_layout *tib;
uint8_t *colormasks;
bool *translucent;
};
static bool
tib_filter(const nir_instr *instr, UNUSED const void *_)
{
if (instr->type != nir_instr_type_intrinsic)
return false;
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
if (intr->intrinsic != nir_intrinsic_store_output &&
intr->intrinsic != nir_intrinsic_load_output)
return false;
nir_io_semantics sem = nir_intrinsic_io_semantics(intr);
assert(sem.dual_source_blend_index == 0 && "todo: dual source blending");
return (sem.location >= FRAG_RESULT_DATA0);
}
static nir_ssa_def *
tib_impl(nir_builder *b, nir_instr *instr, void *data)
{
struct ctx *ctx = data;
struct agx_tilebuffer_layout *tib = ctx->tib;
nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
nir_io_semantics sem = nir_intrinsic_io_semantics(intr);
unsigned rt = sem.location - FRAG_RESULT_DATA0;
assert(rt < ARRAY_SIZE(tib->logical_format));
enum pipe_format logical_format = tib->logical_format[rt];
enum pipe_format format = agx_tilebuffer_physical_format(tib, rt);
unsigned comps = util_format_get_nr_components(logical_format);
if (intr->intrinsic == nir_intrinsic_store_output) {
/* Only write components that actually exist */
uint16_t write_mask = BITFIELD_MASK(comps);
/* Delete stores to nonexistent render targets */
if (logical_format == PIPE_FORMAT_NONE)
return NIR_LOWER_INSTR_PROGRESS_REPLACE;
/* Only write colours masked by the blend state */
if (ctx->colormasks)
write_mask &= ctx->colormasks[rt];
/* Masked stores require a translucent pass type */
if (write_mask != BITFIELD_MASK(comps)) {
assert(ctx->translucent != NULL &&
"colour masking requires translucency");
assert(agx_internal_format_supports_mask(format) &&
"write mask but format cannot be masked");
*(ctx->translucent) = true;
}
/* But we ignore the NIR write mask for that, since it's basically an
* optimization hint.
*/
if (agx_internal_format_supports_mask(format))
write_mask &= nir_intrinsic_write_mask(intr);
/* Delete stores that are entirely masked out */
if (!write_mask)
return NIR_LOWER_INSTR_PROGRESS_REPLACE;
nir_ssa_def *value = intr->src[0].ssa;
/* Trim to format as required by hardware */
value = nir_trim_vector(b, intr->src[0].ssa, comps);
/* The hardware cannot extend for a 32-bit format. Extend ourselves. */
if (format == PIPE_FORMAT_R32_UINT && value->bit_size == 16) {
if (util_format_is_pure_sint(logical_format))
value = nir_i2i32(b, value);
else if (util_format_is_pure_uint(logical_format))
value = nir_u2u32(b, value);
else
value = nir_f2f32(b, value);
}
nir_store_local_pixel_agx(b, value, nir_imm_intN_t(b, ALL_SAMPLES, 16),
.base = tib->offset_B[rt],
.write_mask = write_mask, .format = format);
return NIR_LOWER_INSTR_PROGRESS_REPLACE;
} else {
uint8_t bit_size = nir_dest_bit_size(intr->dest);
/* Loads from non-existent render targets are undefined in NIR but not
* possible to encode in the hardware, delete them.
*/
if (logical_format == PIPE_FORMAT_NONE)
return nir_ssa_undef(b, intr->num_components, bit_size);
bool f16 = (format == PIPE_FORMAT_R16_FLOAT);
/* Don't load with F16 */
if (f16)
format = PIPE_FORMAT_R16_UINT;
nir_ssa_def *res = nir_load_local_pixel_agx(
b, MIN2(intr->num_components, comps), f16 ? 16 : bit_size,
nir_imm_intN_t(b, ALL_SAMPLES, 16), .base = tib->offset_B[rt],
.format = format);
/* Extend floats */
if (f16 && nir_dest_bit_size(intr->dest) != 16) {
assert(nir_dest_bit_size(intr->dest) == 32);
res = nir_f2f32(b, res);
}
res = nir_sign_extend_if_sint(b, res, logical_format);
res = nir_pad_vector(b, res, intr->num_components);
return res;
}
}
bool
agx_nir_lower_tilebuffer(nir_shader *shader, struct agx_tilebuffer_layout *tib,
uint8_t *colormasks, bool *translucent)
{
assert(shader->info.stage == MESA_SHADER_FRAGMENT);
struct ctx ctx = {
.tib = tib,
.colormasks = colormasks,
.translucent = translucent,
};
return nir_shader_lower_instructions(shader, tib_filter, tib_impl, &ctx);
}