mesa/src/broadcom
Alejandro Piñeiro 2ef614a2d8 v3dv/image: use 64-byte alingment for linear images if needed
When used for transfer, the image could be used eventually as a
Texture Base Address, that needs to be 64-byte aligned.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19950>
2023-01-16 14:10:21 +00:00
..
ci broadcom/ci: drop duplicate job definition 2023-01-10 17:15:16 +00:00
cle broadcom: fix dependencies in static_library() calls 2022-09-14 09:38:28 +00:00
clif v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
common v3d: add a debug option to optimize shader compile times 2023-01-11 10:25:28 +00:00
compiler broadcom/compiler: produce better code for f2f16 with RTZ rounding 2023-01-16 12:03:24 +01:00
drm-shim vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00
qpu broadcom/compiler: detect unifa write from signal 2022-09-20 06:56:28 +00:00
simulator broadcom/simulator: add a helper to get the amount of free heap memory 2022-09-09 11:14:03 +00:00
vulkan v3dv/image: use 64-byte alingment for linear images if needed 2023-01-16 14:10:21 +00:00
.editorconfig
meson.build meson: drop duplicate lib in lib name 2022-08-22 08:35:41 +00:00