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Thus we can preserve the ABI, while avoiding the inclusion of some/all of the following: EGL/egl.h GL/gl.h GL/glcorearb.h GLES/gl.h GLES2/gl2.h GLES3/gl3.h GLES3/gl31.h This will allow us to build/use it alongside any combination of APIs. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Tested-by: Tom Stellard <thomas.stellard@amd.com> |
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| .. | ||
| internal | ||
| gl.h | ||
| gl_mangle.h | ||
| glcorearb.h | ||
| glext.h | ||
| glx.h | ||
| glx_mangle.h | ||
| glxext.h | ||
| mesa_glinterop.h | ||
| osmesa.h | ||
| wglext.h | ||