mesa/src
Eric Anholt 2e04492a14 vc4: Skip re-emitting the shader_rec if it's unchanged.
It's a bunch of work for us to emit it (and its uniforms), more work for
the kernel to validate it, and additional work for the CLE to read
it. Improves es2gears framerate by about 50%.

Signed-off-by: Eric Anholt <eric@anholt.net>
2015-07-28 20:02:16 -07:00
..
egl egl: Add support for DRM_FORMAT_R8, RG88, and GR88 2015-07-28 11:43:28 -07:00
gallium vc4: Skip re-emitting the shader_rec if it's unchanged. 2015-07-28 20:02:16 -07:00
gbm gbm: do not build intermittent libgbm_dri static library 2015-07-22 16:35:27 +01:00
getopt
glsl glsl: enable conservative depth, ssbo based on GLSL version 2015-07-27 12:11:00 -04:00
glx Revert "Match swrast modes more loosely." 2015-07-23 21:53:06 +02:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H 2015-07-22 16:35:25 +01:00
mapi apiexec: remove leading gl from shader subroutine interfaces 2015-07-24 12:07:11 +10:00
mesa meta/copy_image: Stash off the scissor 2015-07-28 17:50:10 -07:00
util mesa: Detect and provide macros for function attributes pure and const. 2015-07-17 12:25:54 -07:00
Makefile.am automake: rework the EGL build 2015-07-22 16:35:27 +01:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00