mesa/src/glsl/opt_structure_splitting.cpp
Kristian Høgsberg 18feaa8f36 glsl: Add ir_var_shader_storage
This will be used to identify buffer variables inside shader storage
buffer objects, which are very similar to uniforms except for a few
differences, most important of which is that they are writable.

Since buffer variables are so similar to uniforms, we will almost always
want them to go through the same paths as uniforms.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-07-14 07:04:03 +02:00

367 lines
9.9 KiB
C++

/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/**
* \file opt_structure_splitting.cpp
*
* If a structure is only ever referenced by its components, then
* split those components out to individual variables so they can be
* handled normally by other optimization passes.
*
* This skips structures like uniforms, which need to be accessible as
* structures for their access by the GL.
*/
#include "ir.h"
#include "ir_visitor.h"
#include "ir_rvalue_visitor.h"
#include "glsl_types.h"
namespace {
static bool debug = false;
class variable_entry : public exec_node
{
public:
variable_entry(ir_variable *var)
{
this->var = var;
this->whole_structure_access = 0;
this->declaration = false;
this->components = NULL;
this->mem_ctx = NULL;
}
ir_variable *var; /* The key: the variable's pointer. */
/** Number of times the variable is referenced, including assignments. */
unsigned whole_structure_access;
/* If the variable had a decl we can work with in the instruction
* stream. We can't do splitting on function arguments, which
* don't get this variable set.
*/
bool declaration;
ir_variable **components;
/** ralloc_parent(this->var) -- the shader's ralloc context. */
void *mem_ctx;
};
class ir_structure_reference_visitor : public ir_hierarchical_visitor {
public:
ir_structure_reference_visitor(void)
{
this->mem_ctx = ralloc_context(NULL);
this->variable_list.make_empty();
}
~ir_structure_reference_visitor(void)
{
ralloc_free(mem_ctx);
}
virtual ir_visitor_status visit(ir_variable *);
virtual ir_visitor_status visit(ir_dereference_variable *);
virtual ir_visitor_status visit_enter(ir_dereference_record *);
virtual ir_visitor_status visit_enter(ir_assignment *);
virtual ir_visitor_status visit_enter(ir_function_signature *);
variable_entry *get_variable_entry(ir_variable *var);
/* List of variable_entry */
exec_list variable_list;
void *mem_ctx;
};
variable_entry *
ir_structure_reference_visitor::get_variable_entry(ir_variable *var)
{
assert(var);
if (!var->type->is_record() ||
var->data.mode == ir_var_uniform || var->data.mode == ir_var_shader_storage ||
var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out)
return NULL;
foreach_in_list(variable_entry, entry, &this->variable_list) {
if (entry->var == var)
return entry;
}
variable_entry *entry = new(mem_ctx) variable_entry(var);
this->variable_list.push_tail(entry);
return entry;
}
ir_visitor_status
ir_structure_reference_visitor::visit(ir_variable *ir)
{
variable_entry *entry = this->get_variable_entry(ir);
if (entry)
entry->declaration = true;
return visit_continue;
}
ir_visitor_status
ir_structure_reference_visitor::visit(ir_dereference_variable *ir)
{
ir_variable *const var = ir->variable_referenced();
variable_entry *entry = this->get_variable_entry(var);
if (entry)
entry->whole_structure_access++;
return visit_continue;
}
ir_visitor_status
ir_structure_reference_visitor::visit_enter(ir_dereference_record *ir)
{
(void) ir;
/* Don't descend into the ir_dereference_variable below. */
return visit_continue_with_parent;
}
ir_visitor_status
ir_structure_reference_visitor::visit_enter(ir_assignment *ir)
{
/* If there are no structure references yet, no need to bother with
* processing the expression tree.
*/
if (this->variable_list.is_empty())
return visit_continue_with_parent;
if (ir->lhs->as_dereference_variable() &&
ir->rhs->as_dereference_variable() &&
!ir->condition) {
/* We'll split copies of a structure to copies of components, so don't
* descend to the ir_dereference_variables.
*/
return visit_continue_with_parent;
}
return visit_continue;
}
ir_visitor_status
ir_structure_reference_visitor::visit_enter(ir_function_signature *ir)
{
/* We don't have logic for structure-splitting function arguments,
* so just look at the body instructions and not the parameter
* declarations.
*/
visit_list_elements(this, &ir->body);
return visit_continue_with_parent;
}
class ir_structure_splitting_visitor : public ir_rvalue_visitor {
public:
ir_structure_splitting_visitor(exec_list *vars)
{
this->variable_list = vars;
}
virtual ~ir_structure_splitting_visitor()
{
}
virtual ir_visitor_status visit_leave(ir_assignment *);
void split_deref(ir_dereference **deref);
void handle_rvalue(ir_rvalue **rvalue);
variable_entry *get_splitting_entry(ir_variable *var);
exec_list *variable_list;
};
variable_entry *
ir_structure_splitting_visitor::get_splitting_entry(ir_variable *var)
{
assert(var);
if (!var->type->is_record())
return NULL;
foreach_in_list(variable_entry, entry, this->variable_list) {
if (entry->var == var) {
return entry;
}
}
return NULL;
}
void
ir_structure_splitting_visitor::split_deref(ir_dereference **deref)
{
if ((*deref)->ir_type != ir_type_dereference_record)
return;
ir_dereference_record *deref_record = (ir_dereference_record *)*deref;
ir_dereference_variable *deref_var = deref_record->record->as_dereference_variable();
if (!deref_var)
return;
variable_entry *entry = get_splitting_entry(deref_var->var);
if (!entry)
return;
unsigned int i;
for (i = 0; i < entry->var->type->length; i++) {
if (strcmp(deref_record->field,
entry->var->type->fields.structure[i].name) == 0)
break;
}
assert(i != entry->var->type->length);
*deref = new(entry->mem_ctx) ir_dereference_variable(entry->components[i]);
}
void
ir_structure_splitting_visitor::handle_rvalue(ir_rvalue **rvalue)
{
if (!*rvalue)
return;
ir_dereference *deref = (*rvalue)->as_dereference();
if (!deref)
return;
split_deref(&deref);
*rvalue = deref;
}
ir_visitor_status
ir_structure_splitting_visitor::visit_leave(ir_assignment *ir)
{
ir_dereference_variable *lhs_deref = ir->lhs->as_dereference_variable();
ir_dereference_variable *rhs_deref = ir->rhs->as_dereference_variable();
variable_entry *lhs_entry = lhs_deref ? get_splitting_entry(lhs_deref->var) : NULL;
variable_entry *rhs_entry = rhs_deref ? get_splitting_entry(rhs_deref->var) : NULL;
const glsl_type *type = ir->rhs->type;
if ((lhs_entry || rhs_entry) && !ir->condition) {
for (unsigned int i = 0; i < type->length; i++) {
ir_dereference *new_lhs, *new_rhs;
void *mem_ctx = lhs_entry ? lhs_entry->mem_ctx : rhs_entry->mem_ctx;
if (lhs_entry) {
new_lhs = new(mem_ctx) ir_dereference_variable(lhs_entry->components[i]);
} else {
new_lhs = new(mem_ctx)
ir_dereference_record(ir->lhs->clone(mem_ctx, NULL),
type->fields.structure[i].name);
}
if (rhs_entry) {
new_rhs = new(mem_ctx) ir_dereference_variable(rhs_entry->components[i]);
} else {
new_rhs = new(mem_ctx)
ir_dereference_record(ir->rhs->clone(mem_ctx, NULL),
type->fields.structure[i].name);
}
ir->insert_before(new(mem_ctx) ir_assignment(new_lhs,
new_rhs,
NULL));
}
ir->remove();
} else {
handle_rvalue(&ir->rhs);
split_deref(&ir->lhs);
}
handle_rvalue(&ir->condition);
return visit_continue;
}
} /* unnamed namespace */
bool
do_structure_splitting(exec_list *instructions)
{
ir_structure_reference_visitor refs;
visit_list_elements(&refs, instructions);
/* Trim out variables we can't split. */
foreach_in_list_safe(variable_entry, entry, &refs.variable_list) {
if (debug) {
printf("structure %s@%p: decl %d, whole_access %d\n",
entry->var->name, (void *) entry->var, entry->declaration,
entry->whole_structure_access);
}
if (!entry->declaration || entry->whole_structure_access) {
entry->remove();
}
}
if (refs.variable_list.is_empty())
return false;
void *mem_ctx = ralloc_context(NULL);
/* Replace the decls of the structures to be split with their split
* components.
*/
foreach_in_list_safe(variable_entry, entry, &refs.variable_list) {
const struct glsl_type *type = entry->var->type;
entry->mem_ctx = ralloc_parent(entry->var);
entry->components = ralloc_array(mem_ctx,
ir_variable *,
type->length);
for (unsigned int i = 0; i < entry->var->type->length; i++) {
const char *name = ralloc_asprintf(mem_ctx, "%s_%s",
entry->var->name,
type->fields.structure[i].name);
entry->components[i] =
new(entry->mem_ctx) ir_variable(type->fields.structure[i].type,
name,
ir_var_temporary);
entry->var->insert_before(entry->components[i]);
}
entry->var->remove();
}
ir_structure_splitting_visitor split(&refs.variable_list);
visit_list_elements(&split, instructions);
ralloc_free(mem_ctx);
return true;
}