main
Initial commit. lol
2010-02-22 13:19:34 -08:00
tests
Add PASS / FAIL annotations to tests missing them.
2010-04-02 11:22:41 -07:00
.dir-locals.el
Set C++ indent too.
2010-03-08 13:02:58 -08:00
.gitignore
autoconf for the ...
2010-02-25 17:17:23 -08:00
ast.h
Additional void parameter checks
2010-04-02 15:30:45 -07:00
ast_expr.cpp
Fix up the operator printing for the logic or and beyond, check array bounds.
2010-03-25 16:47:49 -07:00
ast_function.cpp
Use glsl_type::element_type to get the type of array elements
2010-04-02 16:08:44 -07:00
ast_to_hir.cpp
Additional void parameter checks
2010-04-02 15:30:45 -07:00
ast_type.cpp
Add parser support for texture rectangle types
2010-03-29 16:44:29 -07:00
autogen.sh
autoconf for the ...
2010-02-25 17:17:23 -08:00
builtin_function.cpp
Use ir_function::add_signature to create link between function and signature
2010-03-31 16:37:10 -07:00
builtin_types.sh
Slightly change the representation of numeric types
2010-03-26 14:43:16 -07:00
builtin_variables.h
Add definitions for 1.10 built-in uniforms for ff state.
2010-03-29 12:48:45 -07:00
configure.ac
autoconf for the ...
2010-02-25 17:17:23 -08:00
glsl_lexer.lpp
Don't track new type names during pass-1 parsing
2010-03-19 11:12:33 -07:00
glsl_parser.ypp
Set source locations on AST nodes so error messages print locations.
2010-03-31 18:26:27 -07:00
glsl_parser_extras.cpp
Remove ast_node::type
2010-04-02 11:05:16 -07:00
glsl_parser_extras.h
Add generate_temporary to generate an anonymous temporary
2010-03-29 15:20:42 -07:00
glsl_symbol_table.h
Add query to determine whether a name was declared at this scope
2010-03-19 15:37:01 -07:00
glsl_types.cpp
Use ir_function::add_signature to create link between function and signature
2010-03-31 16:37:10 -07:00
glsl_types.h
Add glsl_type::element_type and glsl_type::array_size queries
2010-04-01 17:17:34 -07:00
hash_table.c
Initial commit. lol
2010-02-22 13:19:34 -08:00
hash_table.h
Add proper wrappers so that C++ code can use hash_table type
2010-03-30 16:57:29 -07:00
hir_field_selection.cpp
Use glsl_type::is_error instead of comparison with glsl_error_type pointer
2010-03-26 14:27:23 -07:00
ir.cpp
Whole structures are assignable
2010-04-02 17:06:57 -07:00
ir.h
Add bool/int conversion as IR operations.
2010-04-02 11:22:41 -07:00
ir_constant_expression.cpp
Add some more operations to ir_constant_expression.cpp.
2010-04-02 11:22:41 -07:00
ir_function.cpp
Ensure that 'in' and 'inout' formal parameters are valid lvalues
2010-04-02 15:51:02 -07:00
ir_print_visitor.cpp
Add bool/int conversion as IR operations.
2010-04-02 11:22:41 -07:00
ir_print_visitor.h
Implement ir_if (for if-statments) and conversion from AST
2010-03-29 15:17:11 -07:00
ir_variable.cpp
Make built-in gl_TexCoord available in vertex and fragment shaders
2010-04-02 11:59:57 -07:00
ir_visitor.h
Implement ir_if (for if-statments) and conversion from AST
2010-03-29 15:17:11 -07:00
list.h
Fix exec_list::move_nodes_to when the source list is empty
2010-03-31 18:15:50 -07:00
Makefile.am
Initial bits of constant expression evaluator
2010-03-30 16:56:50 -07:00
symbol_table.c
Allow duplicate symbols at the same scope that are in different name spaces
2010-03-24 14:56:36 -07:00
symbol_table.h
Add function to determine the scope where a variable is declared
2010-03-19 15:32:57 -07:00