mesa/src/compiler
Alejandro Piñeiro dcd41ca87a glsl: raise warning when using uninitialized variables
v2:
 * Take into account out varyings too (Timothy Arceri)
 * Fix style (Timothy Arceri)
 * Use a new ast_expression variable, instead of an
   ast_expression::hir new parameter (Timothy Arceri)

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94129

Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
2016-03-29 07:28:57 +02:00
..
glsl glsl: raise warning when using uninitialized variables 2016-03-29 07:28:57 +02:00
nir nir: Add a helper for getting the current block from a cursor 2016-03-28 18:32:48 -07:00
.gitignore compiler: fix .gitignore for glsl_compiler 2016-02-03 13:32:46 -05:00
Android.gen.mk Android: fix build break from nir/glsl move to compiler/ 2016-02-29 10:51:44 +00:00
Android.mk nir: move to compiler/ 2016-01-26 16:08:30 +00:00
builtin_type_macros.h glsl/types: Add a bare "sampler" type 2016-02-13 17:22:36 -08:00
glsl_types.cpp glsl: add offset to glsl interface type 2016-03-05 19:38:34 +11:00
glsl_types.h glsl: add offset to glsl interface type 2016-03-05 19:38:34 +11:00
Makefile.am glsl: Ensure glsl/ exists before making the lexer/parser. 2016-02-04 09:31:17 -08:00
Makefile.sources nir/Makefile: Fix alphabetization 2016-03-28 18:32:48 -07:00
nir_types.cpp nir/types: Add more type constructor functions 2016-02-13 17:22:36 -08:00
nir_types.h nir/types: add a function to get the bitsize of a base type 2016-03-17 11:16:33 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
shader_enums.c nir: move shader_enums.[ch] to compiler 2016-01-26 16:08:20 +00:00
shader_enums.h glsl: keep track of ssbo variable being accessed, add access params 2016-01-29 21:05:08 -05:00