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ci
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nir/opt_move: fix handling of if-condition
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2023-09-04 11:30:25 +01:00 |
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nir_to_spirv
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zink: emit SpvCapabilitySampleMaskPostDepthCoverage with SpvExecutionModePostDepthCoverage
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2023-07-21 18:08:14 +01:00 |
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driinfo_zink.h
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zink: add zink_emulate_point_smooth driconf
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2023-03-09 04:38:24 +00:00 |
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meson.build
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zink: move all barrier-related functions to c++
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2023-03-28 22:28:59 +00:00 |
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VP_ZINK_requirements.json
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zink: add extendedDynamicState3DepthClipNegativeOneToOne to profile
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2023-05-01 09:02:40 +01:00 |
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zink_batch.c
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zink: fix batch disambiguation on first submit
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2023-07-18 22:38:07 +01:00 |
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zink_batch.h
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zink: add functions for faster batch-usage completion checks
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2023-03-06 14:22:01 +00:00 |
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zink_blit.c
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zink: explicitly disable reordering after restricted swapchain readback blits
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2023-05-25 14:06:13 +01:00 |
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zink_bo.c
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zink: fix slab allocator sizing
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2023-02-25 00:02:06 +00:00 |
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zink_bo.h
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zink: add COHERENT requirement for CACHED memory
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2023-06-21 13:13:00 +01:00 |
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zink_clear.c
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zink: more explicitly track/check rp optimizing per-context
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2023-04-07 12:29:56 +00:00 |
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zink_clear.h
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zink: add a dynamic render version of clear_texture hook
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2023-03-20 02:26:20 +00:00 |
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zink_compiler.c
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nir/zink: fix gs emulation xfb_info sizing
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2023-08-16 14:49:57 +01:00 |
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zink_compiler.h
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zink: break out nir blob deserializing
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2023-04-04 01:37:41 +00:00 |
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zink_context.c
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zink: wait on async fence during ctx program removal
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2023-09-04 11:30:24 +01:00 |
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zink_context.h
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zink: fix non-db bindless texture buffers
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2023-04-26 17:37:24 +01:00 |
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zink_descriptors.c
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zink: better handle separate shader dsl creation when no bindings exist
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2023-08-07 18:53:55 +01:00 |
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zink_descriptors.h
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zink: use GPL to handle (simple) separate shader objects
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2023-02-09 13:57:50 +00:00 |
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zink_device_info.py
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zink: fix build with -Dvulkan-beta=true
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2023-02-25 00:23:56 +00:00 |
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zink_draw.cpp
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zink: set depth dynamic state values unconditionally
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2023-05-05 18:51:48 +01:00 |
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zink_extensions.py
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zink/codegen: use the updated identifiers
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2022-07-12 15:53:11 +00:00 |
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zink_fence.c
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zink: add ZINK_DEBUG=flushsync
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2023-03-20 22:12:40 -04:00 |
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zink_fence.h
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zink: move all types/enums into zink_types.h
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2022-08-14 18:38:04 -04:00 |
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zink_format.c
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zink: Map ETC1 to ETC2 to avoid uncompressing in the frontend.
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2022-10-05 14:35:11 +00:00 |
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zink_format.h
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zink: prefer vulkan_core.h over vulkan.h
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2023-02-22 12:23:39 +00:00 |
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zink_format_test.c
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zink: Map ETC1 to ETC2 to avoid uncompressing in the frontend.
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2022-10-05 14:35:11 +00:00 |
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zink_framebuffer.c
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zink: use tc renderpass tracking to optimize renderpasses
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2022-10-29 20:19:51 +00:00 |
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zink_framebuffer.h
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zink: move all types/enums into zink_types.h
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2022-08-14 18:38:04 -04:00 |
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zink_helpers.h
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zink_inlines.h
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zink: implement pipe_context::draw_vertex_state
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2021-11-17 03:16:13 +00:00 |
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zink_instance.py
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zink: prefer vulkan_core.h over vulkan.h
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2023-02-22 12:23:39 +00:00 |
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zink_kopper.c
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zink: don't destroy swapchain on initial CreateSwapchainKHR fail
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2023-07-16 22:11:49 +01:00 |
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zink_kopper.h
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zink: flag batch usage on swapchain images
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2023-05-25 14:06:11 +01:00 |
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zink_lower_cubemap_to_array.c
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nir: adjust nir_src_copy signature to take a nir_instr *
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2022-08-30 18:21:44 +00:00 |
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zink_pipeline.c
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zink: add more locking for pipeline cache
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2023-08-10 15:59:38 +01:00 |
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zink_pipeline.h
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zink: use GPL to handle (simple) separate shader objects
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2023-02-09 13:57:50 +00:00 |
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zink_program.c
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zink: add more locking for pipeline cache
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2023-08-10 15:59:38 +01:00 |
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zink_program.h
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Revert "zink: don't trigger shader variants on pcp change if driver supports dynamic pcp"
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2023-04-07 20:22:11 +00:00 |
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zink_program_state.hpp
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zink: explicitly pass null velems when creating pipelines with dynamic vinput
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2023-03-30 22:28:38 +00:00 |
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zink_public.h
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zink: it's kopperin' time
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2022-04-07 00:17:40 +00:00 |
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zink_query.c
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zink: unset primgen suspended flag when ending a primgen query
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2023-08-16 14:49:57 +01:00 |
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zink_query.h
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zink: sync queries at the end of cmdbufs
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2023-05-05 18:52:49 +01:00 |
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zink_render_pass.c
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zink: fix zs resolve attachment indexing
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2023-08-10 15:59:37 +01:00 |
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zink_render_pass.h
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zink: split out swapchain render update fixups into separate function
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2023-01-09 20:06:14 +00:00 |
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zink_resource.c
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zink: don't add VK_IMAGE_USAGE_ATTACHMENT_FEEDBACK_LOOP_BIT_EXT for transient images
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2023-08-10 15:59:38 +01:00 |
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zink_resource.h
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zink: delete persistent map tracking
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2023-05-09 16:56:40 +01:00 |
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zink_screen.c
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zink: don't start multiple cache jobs for the same program
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2023-09-04 11:30:25 +01:00 |
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zink_screen.h
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zink: add frame trace markers on the queue
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2023-03-06 16:23:21 +00:00 |
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zink_shader_keys.h
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zink: add field to 'zink_gs_key' and enum
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2023-03-31 11:03:48 +00:00 |
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zink_state.c
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zink: use the per-context track_renderpasses flag in more places
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2023-05-25 17:40:35 +01:00 |
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zink_state.h
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zink: use fast popcnt for vstate draws
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2023-03-30 22:28:38 +00:00 |
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zink_surface.c
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zink: reapply VkImageViewUsageCreateInfo when rebinding a surface
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2023-05-01 08:59:44 +01:00 |
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zink_surface.h
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zink: add docs for zink_surface
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2022-10-27 14:43:50 +00:00 |
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zink_synchronization.cpp
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zink: force image barriers after dmabuf import
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2023-08-07 18:53:56 +01:00 |
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zink_types.h
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zink: add more locking for pipeline cache
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2023-08-10 15:59:38 +01:00 |