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Mario Kleiner 2d00d104b4 mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0
The GL_POINT_BIT state attribute GL_POINT_SPRITE_COORD_ORIGIN
is only supported on OpenGL-2.0 or later. Prevent glPopAttrib()
from trying to restore it on OpenGL-1.4 implementations which
support GL_ARB_POINT_SPRITE, as otherwise the sequence...

glPushAttrib(GL_POINT_BIT);
glPopAttrib();

throws an GL_INVALID_ENUM error in glPopAttrib().

See also commit f778174ea1

NOTE: This is a candidate for the 9.0 branch.

Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit eabbe5c45f)
2013-01-20 15:08:27 +01:00
bin mesa: use .cherry-ignore in the get-pick-list.sh script 2012-11-14 23:19:25 +01:00
configs [PATCH] makefiles: use configured name for -ldrm* where possible 2012-11-19 09:58:39 +01:00
docs vbo: fix glVertexAttribI* functions 2012-11-23 01:25:48 +01:00
doxygen Fix building glsl when using automake-1.12 after 68e04cc6 2012-07-15 15:27:26 +01:00
include radeonsi: add some new SI pci ids 2013-01-20 15:08:26 +01:00
m4 build: Use AX_PTHREAD to detect pthreads 2012-09-28 15:48:25 -07:00
scons build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-03 13:59:08 -07:00
src mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0 2013-01-20 15:08:27 +01:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore automake: Move top-level makefile to automake. 2012-06-11 09:28:00 -07:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
Android.common.mk build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-03 13:59:08 -07:00
Android.mk radeonsi: initial WIP SI code 2012-04-13 10:32:06 -04:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Add option to enable floating-point textures. 2012-08-15 22:04:24 -07:00
configure.ac egl/wayland: Dispatch the event queue before get_buffers 2013-01-10 16:33:58 -05:00
Makefile.am build: add missing files to tarballs target 2012-11-14 23:20:31 +01:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.