Find a file
Adam Jackson 2cc3763d04 glx: Fix drawable type inference in visual/fbconfig setup
This was just all kinds of wrong. Note that the comment implying "this
is a workaround for old XQuartz" is on the "not apple" side of the
ifdef. Anyway. xserver didn't start sending GLX_DRAWABLE_TYPE in the
fbconfig until:

    commit 8cde0af3c57f0375ba8ba77af9fdf74b79d9496d
    Author: Kristian Høgsberg <krh@redhat.com>
    Date:   Wed Apr 2 19:06:40 2008 -0400

        Send the GLX_EXT_texture_from_pixmap attributes to the client.

So we can remove this default from the fbconfig path. But we preserve it
for the GLXGetVisualConfigs path, because that is specified not to send
GLX_DRAWABLE_TYPE.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20549>
2023-01-13 19:59:26 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci zink/ci: relocate radv testing from radv's gitlab-ci.yml 2023-01-13 12:20:08 +00:00
android AOSP: Add intel_hasvk vulkan library suffix 2022-11-29 09:05:17 +01:00
bin gen_release_notes: include links in relnotes.rst when generating the new release note 2023-01-12 14:34:59 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs intel/ds: add INTEL_GPU_TRACEPOINT envvar to toggle tracepoints 2023-01-13 01:22:15 +00:00
include drm-uapi/dma-buf.h: unbreak on non-Linux via local typedefs 2023-01-11 22:33:40 +00:00
src glx: Fix drawable type inference in visual/fbconfig setup 2023-01-13 19:59:26 +00:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml Revert "ci: Collabora's LAVA lab for maintance" 2023-01-13 09:30:18 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: add MTCoster as an Imagination maintainer 2022-11-22 09:24:43 +00:00
meson.build meson: Define VK_USE_PLATFORM_WIN32_KHR for C++ 2023-01-11 09:31:02 +00:00
meson_options.txt util: Add xmlconfig build option 2022-11-23 23:14:10 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.1.0-devel for further development 2023-01-12 22:45:38 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.