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This allows us to guarantee the different cache implementations will not interfere with each other and should make it more clear that the max cache size limits are applied separately for each cache implementation. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7725>
328 lines
9.1 KiB
C
328 lines
9.1 KiB
C
/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef DISK_CACHE_H
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#define DISK_CACHE_H
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#ifdef HAVE_DLFCN_H
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#include <dlfcn.h>
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#include <stdio.h>
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#include "util/build_id.h"
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#endif
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#include <assert.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <sys/stat.h>
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#include "util/mesa-sha1.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Size of cache keys in bytes. */
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#define CACHE_KEY_SIZE 20
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#define CACHE_DIR_NAME "mesa_shader_cache"
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#define CACHE_DIR_NAME_SF "mesa_shader_cache_sf"
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typedef uint8_t cache_key[CACHE_KEY_SIZE];
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/* WARNING: 3rd party applications might be reading the cache item metadata.
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* Do not change these values without making the change widely known.
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* Please contact Valve developers and make them aware of this change.
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*/
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#define CACHE_ITEM_TYPE_UNKNOWN 0x0
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#define CACHE_ITEM_TYPE_GLSL 0x1
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typedef void
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(*disk_cache_put_cb) (const void *key, signed long keySize,
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const void *value, signed long valueSize);
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typedef signed long
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(*disk_cache_get_cb) (const void *key, signed long keySize,
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void *value, signed long valueSize);
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struct cache_item_metadata {
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/**
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* The cache item type. This could be used to identify a GLSL cache item,
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* a certain type of IR (tgsi, nir, etc), or signal that it is the final
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* binary form of the shader.
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*/
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uint32_t type;
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/** GLSL cache item metadata */
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cache_key *keys; /* sha1 list of shaders that make up the cache item */
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uint32_t num_keys;
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};
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struct disk_cache;
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static inline char *
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disk_cache_format_hex_id(char *buf, const uint8_t *hex_id, unsigned size)
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{
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static const char hex_digits[] = "0123456789abcdef";
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unsigned i;
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for (i = 0; i < size; i += 2) {
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buf[i] = hex_digits[hex_id[i >> 1] >> 4];
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buf[i + 1] = hex_digits[hex_id[i >> 1] & 0x0f];
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}
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buf[i] = '\0';
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return buf;
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}
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#ifdef HAVE_DLADDR
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static inline bool
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disk_cache_get_function_timestamp(void *ptr, uint32_t* timestamp)
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{
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Dl_info info;
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struct stat st;
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if (!dladdr(ptr, &info) || !info.dli_fname) {
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return false;
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}
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if (stat(info.dli_fname, &st)) {
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return false;
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}
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if (!st.st_mtime) {
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fprintf(stderr, "Mesa: The provided filesystem timestamp for the cache "
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"is bogus! Disabling On-disk cache.\n");
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return false;
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}
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*timestamp = st.st_mtime;
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return true;
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}
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static inline bool
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disk_cache_get_function_identifier(void *ptr, struct mesa_sha1 *ctx)
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{
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uint32_t timestamp;
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#ifdef HAVE_DL_ITERATE_PHDR
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const struct build_id_note *note = NULL;
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if ((note = build_id_find_nhdr_for_addr(ptr))) {
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_mesa_sha1_update(ctx, build_id_data(note), build_id_length(note));
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} else
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#endif
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if (disk_cache_get_function_timestamp(ptr, ×tamp)) {
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_mesa_sha1_update(ctx, ×tamp, sizeof(timestamp));
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} else
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return false;
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return true;
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}
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#else
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static inline bool
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disk_cache_get_function_identifier(void *ptr, struct mesa_sha1 *ctx)
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{
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return false;
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}
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#endif
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/* Provide inlined stub functions if the shader cache is disabled. */
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#ifdef ENABLE_SHADER_CACHE
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/**
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* Create a new cache object.
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*
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* This function creates the handle necessary for all subsequent cache_*
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* functions.
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*
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* This cache provides two distinct operations:
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*
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* o Storage and retrieval of arbitrary objects by cryptographic
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* name (or "key"). This is provided via disk_cache_put() and
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* disk_cache_get().
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*
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* o The ability to store a key alone and check later whether the
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* key was previously stored. This is provided via disk_cache_put_key()
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* and disk_cache_has_key().
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*
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* The put_key()/has_key() operations are conceptually identical to
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* put()/get() with no data, but are provided separately to allow for
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* a more efficient implementation.
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*
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* In all cases, the keys are sequences of 20 bytes. It is anticipated
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* that callers will compute appropriate SHA-1 signatures for keys,
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* (though nothing in this implementation directly relies on how the
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* names are computed). See mesa-sha1.h and _mesa_sha1_compute for
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* assistance in computing SHA-1 signatures.
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*/
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struct disk_cache *
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disk_cache_create(const char *gpu_name, const char *timestamp,
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uint64_t driver_flags);
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/**
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* Destroy a cache object, (freeing all associated resources).
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*/
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void
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disk_cache_destroy(struct disk_cache *cache);
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/* Wait for all previous disk_cache_put() calls to be processed (used for unit
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* testing).
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*/
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void
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disk_cache_wait_for_idle(struct disk_cache *cache);
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/**
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* Remove the item in the cache under the name \key.
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*/
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void
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disk_cache_remove(struct disk_cache *cache, const cache_key key);
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/**
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* Store an item in the cache under the name \key.
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*
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* The item can be retrieved later with disk_cache_get(), (unless the item has
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* been evicted in the interim).
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*
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* Any call to disk_cache_put() may cause an existing, random item to be
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* evicted from the cache.
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*/
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void
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disk_cache_put(struct disk_cache *cache, const cache_key key,
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const void *data, size_t size,
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struct cache_item_metadata *cache_item_metadata);
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/**
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* Retrieve an item previously stored in the cache with the name <key>.
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*
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* The item must have been previously stored with a call to disk_cache_put().
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*
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* If \size is non-NULL, then, on successful return, it will be set to the
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* size of the object.
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*
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* \return A pointer to the stored object if found. NULL if the object
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* is not found, or if any error occurs, (memory allocation failure,
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* filesystem error, etc.). The returned data is malloc'ed so the
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* caller should call free() it when finished.
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*/
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void *
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disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size);
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/**
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* Store the name \key within the cache, (without any associated data).
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*
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* Later this key can be checked with disk_cache_has_key(), (unless the key
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* has been evicted in the interim).
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*
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* Any call to disk_cache_put_key() may cause an existing, random key to be
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* evicted from the cache.
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*/
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void
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disk_cache_put_key(struct disk_cache *cache, const cache_key key);
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/**
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* Test whether the name \key was previously recorded in the cache.
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*
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* Return value: True if disk_cache_put_key() was previously called with
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* \key, (and the key was not evicted in the interim).
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*
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* Note: disk_cache_has_key() will only return true for keys passed to
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* disk_cache_put_key(). Specifically, a call to disk_cache_put() will not cause
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* disk_cache_has_key() to return true for the same key.
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*/
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bool
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disk_cache_has_key(struct disk_cache *cache, const cache_key key);
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/**
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* Compute the name \key from \data of given \size.
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*/
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void
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disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size,
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cache_key key);
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void
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disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put,
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disk_cache_get_cb get);
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#else
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static inline struct disk_cache *
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disk_cache_create(const char *gpu_name, const char *timestamp,
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uint64_t driver_flags)
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{
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return NULL;
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}
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static inline void
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disk_cache_destroy(struct disk_cache *cache) {
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return;
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}
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static inline void
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disk_cache_put(struct disk_cache *cache, const cache_key key,
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const void *data, size_t size,
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struct cache_item_metadata *cache_item_metadata)
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{
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return;
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}
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static inline void
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disk_cache_remove(struct disk_cache *cache, const cache_key key)
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{
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return;
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}
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static inline uint8_t *
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disk_cache_get(struct disk_cache *cache, const cache_key key, size_t *size)
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{
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return NULL;
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}
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static inline void
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disk_cache_put_key(struct disk_cache *cache, const cache_key key)
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{
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return;
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}
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static inline bool
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disk_cache_has_key(struct disk_cache *cache, const cache_key key)
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{
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return false;
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}
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static inline void
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disk_cache_compute_key(struct disk_cache *cache, const void *data, size_t size,
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const cache_key key)
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{
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return;
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}
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static inline void
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disk_cache_set_callbacks(struct disk_cache *cache, disk_cache_put_cb put,
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disk_cache_get_cb get)
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{
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return;
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}
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#endif /* ENABLE_SHADER_CACHE */
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#ifdef __cplusplus
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}
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#endif
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#endif /* CACHE_H */
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