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Array textures can't be used with fixed-function, so don't. Instead, just drop the decompress request on the floor. This is no worse than what was done previously because generating the GL error (in _mesa_set_enable) broke everything anyway. A later patch will get GL_TEXTURE_2D_ARRAY targets working. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> |
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| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glsl | ||
| glx | ||
| gtest | ||
| hgl | ||
| loader | ||
| mapi | ||
| mesa | ||
| Makefile.am | ||
| SConscript | ||