mesa/src/broadcom/vulkan
Iago Toral Quiroga 2bec99c8a0 v3dv: lower {i,u}mulExtended
Fixes:
dEQP-VK.glsl.builtin.function.integer.imulextended.*
dEQP-VK.glsl.builtin.function.integer.umulextended.*

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:28 +00:00
..
.dir-locals.el
.editorconfig
meson.build v3dv: implement vkCmdClearAttachments 2020-10-13 21:21:27 +00:00
v3d_tiling.c v3dv: implement vkCreateImage 2020-10-13 21:21:25 +00:00
v3dv_bo.c v3dv/bo: add a bo name 2020-10-13 21:21:27 +00:00
v3dv_bo.h v3dv/bo: add a bo name 2020-10-13 21:21:27 +00:00
v3dv_cl.c v3dv/bo: add a bo name 2020-10-13 21:21:27 +00:00
v3dv_cl.h v3dv: initial descriptor set support 2020-10-13 21:21:27 +00:00
v3dv_cmd_buffer.c v3dv: implement interpolation qualifiers 2020-10-13 21:21:28 +00:00
v3dv_debug.c v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_debug.h v3dv/debug: add v3dv_debug 2020-10-13 21:21:25 +00:00
v3dv_descriptor_set.c v3dv/descriptor: take into account pPushConstantRanges 2020-10-13 21:21:28 +00:00
v3dv_device.c v3dv/device: tweak ssbo/ubo device limits 2020-10-13 21:21:28 +00:00
v3dv_entrypoints_gen.py
v3dv_extensions.py v3dv: hook up WSI support 2020-10-13 21:21:26 +00:00
v3dv_extensions_gen.py
v3dv_formats.c v3dv: don't support image formats that we can rendet to or texture from 2020-10-13 21:21:27 +00:00
v3dv_icd.py
v3dv_image.c v3dv: take memory format from appropriate miplevel for image load/store 2020-10-13 21:21:28 +00:00
v3dv_meta_clear.c v3dv: more frame tiling refactors 2020-10-13 21:21:28 +00:00
v3dv_meta_copy.c v3dv: trivial refactors in a few meta copy helpers 2020-10-13 21:21:28 +00:00
v3dv_pass.c v3dv: implement vkGetRenderAreaGranularity 2020-10-13 21:21:27 +00:00
v3dv_pipeline.c v3dv: lower {i,u}mulExtended 2020-10-13 21:21:28 +00:00
v3dv_pipeline_cache.c v3dv: stubs for Create/DestroyPipelineCache 2020-10-13 21:21:26 +00:00
v3dv_private.h v3dv: fix incorrect sizing of the vertex attribute state array 2020-10-13 21:21:28 +00:00
v3dv_queue.c v3dv: initialize in_sync_bcl in our submits 2020-10-13 21:21:27 +00:00
v3dv_uniforms.c v3dv/descriptor: take into account pPushConstantRanges 2020-10-13 21:21:28 +00:00
v3dv_util.c
v3dv_wsi.c v3dv: rename drm device fields so they are more explict 2020-10-13 21:21:26 +00:00
v3dv_wsi_x11.c v3dv: hook up WSI support 2020-10-13 21:21:26 +00:00
vk_format_info.h v3dv: provide default values for input attributes 2020-10-13 21:21:26 +00:00