mesa/src/compiler
Ian Romanick 050e4e28bf nir/search: Fix possible NULL dereference in is_fsign
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fixes: 09705747d7 ("nir/algebraic: Reassociate fadd into fmul in DPH-like pattern")
2019-10-17 15:07:01 -07:00
..
glsl glsl: fix crash compiling bindless samplers inside unnamed UBOs 2019-10-12 22:04:23 +11:00
nir nir/search: Fix possible NULL dereference in is_fsign 2019-10-17 15:07:01 -07:00
spirv spirv: set correct dest_type for texture query ops 2019-10-15 08:42:22 -04:00
Android.glsl.gen.mk mesa: android: Remove unnecessary dependency tracking rules 2019-05-06 11:29:25 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk nir: Add missing dependency in Android.nir.gen.mk 2019-08-19 09:53:18 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
builtin_type_macros.h glsl_types: vec8/vec16 support 2018-03-25 10:42:54 -04:00
glsl_types.cpp glsl: disallow incompatible matrices multiplication 2019-09-27 21:42:09 +00:00
glsl_types.h Move blob from compiler/ to util/ 2019-09-19 19:56:22 +00:00
Makefile.sources nir: add lowering-pass for point-size mov 2019-10-17 10:41:36 +02:00
meson.build meson: drop unused inc_nir 2019-10-07 21:49:40 +01:00
nir_types.cpp nir: define 8-byte size and alignment for bindless variables 2019-09-23 15:34:22 -04:00
nir_types.h compiler: Add glsl_contains_opaque() helper 2019-09-10 14:36:46 -07:00
SConscript spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
SConscript.glsl scons: Generate float64_glsl.h for glsl_to_nir fp64 lowering 2019-03-02 14:33:44 -08:00
SConscript.nir nir: mako all the intrinsics 2018-03-27 08:36:37 -04:00
SConscript.spirv spirv: Fix building with SCons 2018-03-30 14:33:03 -06:00
shader_enums.c freedreno/ir3: Implement lowering passes for VS and GS 2019-10-17 13:43:53 -07:00
shader_enums.h freedreno/ir3: Implement lowering passes for VS and GS 2019-10-17 13:43:53 -07:00
shader_info.h nir: add shader_info::last_msaa_image 2019-10-09 17:12:19 -04:00