mesa/src/compiler
Vinson Lee 21047a4a06 isaspec: Remove duplicate return statement.
Fix defect reported by Coverity Scan.

Structurally dead code (UNREACHABLE)
unreachable: This code cannot be reached: return val;.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14350>
2022-01-05 22:13:48 -08:00
..
clc clc: Use kernel_arg_type_qual string to add const type qualifier to arg metadata 2021-11-15 07:47:00 -08:00
glsl glsl/glcpp: make sure to expand new token after concatenation 2022-01-04 23:36:42 +00:00
isaspec isaspec: Remove duplicate return statement. 2022-01-05 22:13:48 -08:00
nir nir: Extend store_combined_output_pan 2022-01-02 01:12:05 +00:00
spirv spirv: Allow VRS with mesh shaders. 2021-12-22 21:29:22 +01:00
builtin_type_macros.h nir: Add an 'external' texture type for parity with samplers 2021-12-06 14:21:38 +00:00
glsl_types.cpp nir: Add an 'external' texture type for parity with samplers 2021-12-06 14:21:38 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_types.cpp compiler/types: Add a wrap_in_arrays helper 2021-10-16 05:49:34 +00:00
nir_types.h compiler/types: Add a wrap_in_arrays helper 2021-10-16 05:49:34 +00:00
shader_enums.c compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_enums.h nir: Add a new sample_pos_or_center system value 2021-12-17 16:02:16 +00:00
shader_info.h nir: track variables representing ray queries 2021-12-04 20:46:35 +00:00