mesa/src/amd/vulkan/radv_meta_fast_clear.c
Dave Airlie 9ee67467c9 radv: predicate cmask eliminate when using DCC.
When using DCC some clear values don't require a cmask eliminate
step. This patch adds support for black and black with alpha 1,
there are other values, but I don't have access to a comprehensive list.

This works by setting the cmask eliminate predicate when doing the
fast clear, and later when doing the cmask elimination making sure
the draws are predicated.

This increases the fps on Sascha Willems deferred.

Tonga: 580fps->670fps on a Tonga PRO card.
Polaris 730->850fps

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-07-17 01:44:43 +01:00

440 lines
14 KiB
C

/*
* Copyright © 2016 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include "radv_meta.h"
#include "radv_private.h"
#include "sid.h"
static VkResult
create_pass(struct radv_device *device)
{
VkResult result;
VkDevice device_h = radv_device_to_handle(device);
const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
VkAttachmentDescription attachment;
attachment.format = VK_FORMAT_UNDEFINED;
attachment.samples = 1;
attachment.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
attachment.initialLayout = VK_IMAGE_LAYOUT_GENERAL;
attachment.finalLayout = VK_IMAGE_LAYOUT_GENERAL;
result = radv_CreateRenderPass(device_h,
&(VkRenderPassCreateInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = &attachment,
.subpassCount = 1,
.pSubpasses = &(VkSubpassDescription) {
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.inputAttachmentCount = 0,
.colorAttachmentCount = 1,
.pColorAttachments = (VkAttachmentReference[]) {
{
.attachment = 0,
.layout = VK_IMAGE_LAYOUT_GENERAL,
},
},
.pResolveAttachments = NULL,
.pDepthStencilAttachment = &(VkAttachmentReference) {
.attachment = VK_ATTACHMENT_UNUSED,
},
.preserveAttachmentCount = 0,
.pPreserveAttachments = NULL,
},
.dependencyCount = 0,
},
alloc,
&device->meta_state.fast_clear_flush.pass);
return result;
}
static VkResult
create_pipeline(struct radv_device *device,
VkShaderModule vs_module_h)
{
VkResult result;
VkDevice device_h = radv_device_to_handle(device);
struct radv_shader_module fs_module = {
.nir = radv_meta_build_nir_fs_noop(),
};
if (!fs_module.nir) {
/* XXX: Need more accurate error */
result = VK_ERROR_OUT_OF_HOST_MEMORY;
goto cleanup;
}
const VkPipelineShaderStageCreateInfo stages[2] = {
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_VERTEX_BIT,
.module = vs_module_h,
.pName = "main",
},
{
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
.stage = VK_SHADER_STAGE_FRAGMENT_BIT,
.module = radv_shader_module_to_handle(&fs_module),
.pName = "main",
},
};
const VkPipelineVertexInputStateCreateInfo vi_state = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
.vertexBindingDescriptionCount = 0,
.vertexAttributeDescriptionCount = 0,
};
const VkPipelineInputAssemblyStateCreateInfo ia_state = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
.primitiveRestartEnable = false,
};
const VkPipelineColorBlendStateCreateInfo blend_state = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO,
.logicOpEnable = false,
.attachmentCount = 1,
.pAttachments = (VkPipelineColorBlendAttachmentState []) {
{
.colorWriteMask = VK_COLOR_COMPONENT_R_BIT |
VK_COLOR_COMPONENT_G_BIT |
VK_COLOR_COMPONENT_B_BIT |
VK_COLOR_COMPONENT_A_BIT,
},
}
};
const VkPipelineRasterizationStateCreateInfo rs_state = {
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,
.depthClampEnable = false,
.rasterizerDiscardEnable = false,
.polygonMode = VK_POLYGON_MODE_FILL,
.cullMode = VK_CULL_MODE_NONE,
.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE,
};
result = radv_graphics_pipeline_create(device_h,
radv_pipeline_cache_to_handle(&device->meta_state.cache),
&(VkGraphicsPipelineCreateInfo) {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.stageCount = 2,
.pStages = stages,
.pVertexInputState = &vi_state,
.pInputAssemblyState = &ia_state,
.pViewportState = &(VkPipelineViewportStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.viewportCount = 1,
.scissorCount = 1,
},
.pRasterizationState = &rs_state,
.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = 1,
.sampleShadingEnable = false,
.pSampleMask = NULL,
.alphaToCoverageEnable = false,
.alphaToOneEnable = false,
},
.pColorBlendState = &blend_state,
.pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.dynamicStateCount = 2,
.pDynamicStates = (VkDynamicState[]) {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
},
},
.renderPass = device->meta_state.fast_clear_flush.pass,
.subpass = 0,
},
&(struct radv_graphics_pipeline_create_info) {
.use_rectlist = true,
.custom_blend_mode = V_028808_CB_ELIMINATE_FAST_CLEAR,
},
&device->meta_state.alloc,
&device->meta_state.fast_clear_flush.cmask_eliminate_pipeline);
if (result != VK_SUCCESS)
goto cleanup;
result = radv_graphics_pipeline_create(device_h,
radv_pipeline_cache_to_handle(&device->meta_state.cache),
&(VkGraphicsPipelineCreateInfo) {
.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO,
.stageCount = 2,
.pStages = stages,
.pVertexInputState = &vi_state,
.pInputAssemblyState = &ia_state,
.pViewportState = &(VkPipelineViewportStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO,
.viewportCount = 1,
.scissorCount = 1,
},
.pRasterizationState = &rs_state,
.pMultisampleState = &(VkPipelineMultisampleStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.rasterizationSamples = 1,
.sampleShadingEnable = false,
.pSampleMask = NULL,
.alphaToCoverageEnable = false,
.alphaToOneEnable = false,
},
.pColorBlendState = &blend_state,
.pDynamicState = &(VkPipelineDynamicStateCreateInfo) {
.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,
.dynamicStateCount = 2,
.pDynamicStates = (VkDynamicState[]) {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
},
},
.renderPass = device->meta_state.fast_clear_flush.pass,
.subpass = 0,
},
&(struct radv_graphics_pipeline_create_info) {
.use_rectlist = true,
.custom_blend_mode = V_028808_CB_FMASK_DECOMPRESS,
},
&device->meta_state.alloc,
&device->meta_state.fast_clear_flush.fmask_decompress_pipeline);
if (result != VK_SUCCESS)
goto cleanup_cmask;
goto cleanup;
cleanup_cmask:
radv_DestroyPipeline(device_h, device->meta_state.fast_clear_flush.cmask_eliminate_pipeline, &device->meta_state.alloc);
cleanup:
ralloc_free(fs_module.nir);
return result;
}
void
radv_device_finish_meta_fast_clear_flush_state(struct radv_device *device)
{
struct radv_meta_state *state = &device->meta_state;
VkDevice device_h = radv_device_to_handle(device);
VkRenderPass pass_h = device->meta_state.fast_clear_flush.pass;
const VkAllocationCallbacks *alloc = &device->meta_state.alloc;
if (pass_h)
radv_DestroyRenderPass(device_h, pass_h,
&device->meta_state.alloc);
VkPipeline pipeline_h = state->fast_clear_flush.cmask_eliminate_pipeline;
if (pipeline_h) {
radv_DestroyPipeline(device_h, pipeline_h, alloc);
}
pipeline_h = state->fast_clear_flush.fmask_decompress_pipeline;
if (pipeline_h) {
radv_DestroyPipeline(device_h, pipeline_h, alloc);
}
}
VkResult
radv_device_init_meta_fast_clear_flush_state(struct radv_device *device)
{
VkResult res = VK_SUCCESS;
zero(device->meta_state.fast_clear_flush);
struct radv_shader_module vs_module = { .nir = radv_meta_build_nir_vs_generate_vertices() };
if (!vs_module.nir) {
/* XXX: Need more accurate error */
res = VK_ERROR_OUT_OF_HOST_MEMORY;
goto fail;
}
res = create_pass(device);
if (res != VK_SUCCESS)
goto fail;
VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module);
res = create_pipeline(device, vs_module_h);
if (res != VK_SUCCESS)
goto fail;
goto cleanup;
fail:
radv_device_finish_meta_fast_clear_flush_state(device);
cleanup:
ralloc_free(vs_module.nir);
return res;
}
static void
emit_fast_clear_flush(struct radv_cmd_buffer *cmd_buffer,
const VkExtent2D *resolve_extent,
bool fmask_decompress)
{
struct radv_device *device = cmd_buffer->device;
VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
VkPipeline pipeline_h;
if (fmask_decompress)
pipeline_h = device->meta_state.fast_clear_flush.fmask_decompress_pipeline;
else
pipeline_h = device->meta_state.fast_clear_flush.cmask_eliminate_pipeline;
RADV_FROM_HANDLE(radv_pipeline, pipeline, pipeline_h);
if (cmd_buffer->state.pipeline != pipeline) {
radv_CmdBindPipeline(cmd_buffer_h, VK_PIPELINE_BIND_POINT_GRAPHICS,
pipeline_h);
}
radv_CmdSetViewport(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkViewport) {
.x = 0,
.y = 0,
.width = resolve_extent->width,
.height = resolve_extent->height,
.minDepth = 0.0f,
.maxDepth = 1.0f
});
radv_CmdSetScissor(radv_cmd_buffer_to_handle(cmd_buffer), 0, 1, &(VkRect2D) {
.offset = (VkOffset2D) { 0, 0 },
.extent = (VkExtent2D) { resolve_extent->width, resolve_extent->height },
});
radv_CmdDraw(cmd_buffer_h, 3, 1, 0, 0);
cmd_buffer->state.flush_bits |= (RADV_CMD_FLAG_FLUSH_AND_INV_CB |
RADV_CMD_FLAG_FLUSH_AND_INV_CB_META);
}
static void
radv_emit_set_predication_state_from_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image, bool value)
{
uint64_t va = 0;
if (value) {
va = cmd_buffer->device->ws->buffer_get_va(image->bo) + image->offset;
va += image->dcc_pred_offset;
}
si_emit_set_predication_state(cmd_buffer, va);
}
/**
*/
void
radv_fast_clear_flush_image_inplace(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *image,
const VkImageSubresourceRange *subresourceRange)
{
struct radv_meta_saved_state saved_state;
struct radv_meta_saved_pass_state saved_pass_state;
VkDevice device_h = radv_device_to_handle(cmd_buffer->device);
VkCommandBuffer cmd_buffer_h = radv_cmd_buffer_to_handle(cmd_buffer);
uint32_t layer_count = radv_get_layerCount(image, subresourceRange);
assert(cmd_buffer->queue_family_index == RADV_QUEUE_GENERAL);
radv_meta_save_pass(&saved_pass_state, cmd_buffer);
radv_meta_save_graphics_reset_vport_scissor_novertex(&saved_state, cmd_buffer);
if (image->surface.dcc_size) {
radv_emit_set_predication_state_from_image(cmd_buffer, image, true);
cmd_buffer->state.predicating = true;
}
for (uint32_t layer = 0; layer < layer_count; ++layer) {
struct radv_image_view iview;
radv_image_view_init(&iview, cmd_buffer->device,
&(VkImageViewCreateInfo) {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = radv_image_to_handle(image),
.viewType = radv_meta_get_view_type(image),
.format = image->vk_format,
.subresourceRange = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.baseMipLevel = 0,
.levelCount = 1,
.baseArrayLayer = subresourceRange->baseArrayLayer + layer,
.layerCount = 1,
},
});
VkFramebuffer fb_h;
radv_CreateFramebuffer(device_h,
&(VkFramebufferCreateInfo) {
.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,
.attachmentCount = 1,
.pAttachments = (VkImageView[]) {
radv_image_view_to_handle(&iview)
},
.width = image->info.width,
.height = image->info.height,
.layers = 1
},
&cmd_buffer->pool->alloc,
&fb_h);
radv_CmdBeginRenderPass(cmd_buffer_h,
&(VkRenderPassBeginInfo) {
.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO,
.renderPass = cmd_buffer->device->meta_state.fast_clear_flush.pass,
.framebuffer = fb_h,
.renderArea = {
.offset = {
0,
0,
},
.extent = {
image->info.width,
image->info.height,
}
},
.clearValueCount = 0,
.pClearValues = NULL,
},
VK_SUBPASS_CONTENTS_INLINE);
emit_fast_clear_flush(cmd_buffer,
&(VkExtent2D) { image->info.width, image->info.height },
image->fmask.size > 0);
radv_CmdEndRenderPass(cmd_buffer_h);
radv_DestroyFramebuffer(device_h, fb_h,
&cmd_buffer->pool->alloc);
}
if (image->surface.dcc_size) {
cmd_buffer->state.predicating = false;
radv_emit_set_predication_state_from_image(cmd_buffer, image, false);
}
radv_meta_restore(&saved_state, cmd_buffer);
radv_meta_restore_pass(&saved_pass_state, cmd_buffer);
}